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-   -   Weapon Ideas: Post them here! (https://forums.graalonline.com/forums/showthread.php?t=78537)

Knightmare1 02-01-2008 02:40 AM

Quote:

Originally Posted by Geonosis_Phoenix (Post 1372998)
Name: GP-ECTOR (cant decide on a name* Tell me a good name)
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 17-21(anywhere in that range)
Cost:6-8k (TRADER)
Description: Heavy Infantry Rifle, USED TO OUT FLANK NOOBS.

GP-ECTOR? why not call it like... Plasma Cannon? Vapor Cannon?

Geonosis_Phoenix 02-01-2008 03:05 AM

Quote:

Originally Posted by Knightmare1 (Post 1373012)
GP-ECTOR? why not call it like... Plasma Cannon? Vapor Cannon?

cant call it anything with plasma in it it shoots solid rounds....... like i said i dont kno any good names....

Geonosis_Phoenix 02-01-2008 03:11 AM

1 Attachment(s)
This gun was once apon a time ok'd by Stefan himself but it was a while back before the upgrade to v5

Name: x-Releaser
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 15-18(anywhere in that range)
Cost:4-6k (TRADER)
Description:Infantry Rifle, USED TO OUT FLANK NOOBS.

PaperMario 02-01-2008 03:13 AM

I will tell you all something - that gun may be in development.

pooper200000 02-01-2008 03:27 AM

Or it may not be

Geonosis_Phoenix 02-01-2008 03:32 AM

which one my old one or my new1

Sayian helped me design my old1

PaperMario 02-01-2008 03:43 AM

Did we say either of them were actually being developed? Nu. :P

Knightmare1 02-01-2008 03:48 AM

Quote:

Originally Posted by Geonosis_Phoenix (Post 1373020)
cant call it anything with plasma in it it shoots solid rounds....... like i said i dont kno any good names....

ok then why not XML Assault Rifle?

Quote:

Originally Posted by Geonosis_Phoenix (Post 1373023)
This gun was once apon a time ok'd by Stefan himself but it was a while back before the upgrade to v5

Name: x-Releaser
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 15-18(anywhere in that range)
Cost:4-6k (TRADER)
Description:Infantry Rifle, USED TO OUT FLANK NOOBS.

and this = Battle Rifle

Switch 02-01-2008 04:11 AM

Quote:

Originally Posted by Geonosis_Phoenix (Post 1372998)
Name: GP-ECTOR (cant decide on a name* Tell me a good name)
Ammo: Caliber .45
Fire Rate: SAME AS SMG
Damage: 17-21(anywhere in that range)
Cost:6-8k (TRADER)
Description: Heavy Infantry Rifle, USED TO OUT FLANK NOOBS.

y u steel?

luffy620 02-01-2008 04:20 AM

i have a feeling he just wants to flank out newbs..... Battle rifle would be awesome though.

Name: Gravity Gun
Ammo: Energy
Damage: Depends on Object
Cost: 10k trader or 200 gelats
Description: S Button- Uses gravity to pick up various objects or people. Allows you to move them either standing still or move them ahead of you while you move? cant decide that part. Humans takes 20 energy every second to control, objects take 2-5 depending on size.

D button- Throws/Launches object in direction desired. Takes 10 Energy for objects and 20 for people? not sure about that.

idk it'd be pretty cool to have momentary control on a object, just pick up a barrel or box and throw it at someone, or even a vehicle, but i imagine a vehicle would need the same energy requirements as a human or it'd be too unfair. Idk needs kinks worked out.

Switch 02-01-2008 04:46 AM

Make something new up. Don't steal ideas like "oh we dont have a green pistole like the green rifle, make a new one!" Make something origional. Example:

Name: Subsided Pistol
Ammo: Caliber .45 & Energy
Damage: Energy (in 10's) divided by 10
Cost: 25k from trader, 320 gelats
Description: The Subsided Rifle is a quiet gun, and barely moves when shooting. This allows a fast shoot-rate. It does, however, require 15 energy, allowing you to shoot in the ammount of time needed to regain 5 energy. This means, that with the energy divided by 10 for damage (100 energy = 10 dmg, 90 energy = 9 dmg, etc) you will quickly lose the amount of damage given. But you are very quick in shooting. 5 energy is about .5 of a second to regain, meaning 2 shots per second. You will, though, shoot 2 bullets for every single shot, meaning 4 bullets a second. You can hold 2 at a time, but that takes off 20 energy instead of 10, though that IS more damage per shot (if done correctly). The reason for this is to keep the ammount of damage per 100 energy relatively small, but still quick and powerful, if used right. It will require skill.
Image: Will make one later maybe tomorrow if I have time.

(Yes, this may be used for a weapon to be put on Zone) What I did was made a completely new idea and a new way of shooting a pistol and damage system. Why dn't you guys try it (DON'T STEAL MY IDEA! Come up with a new one)

PaperMario 02-01-2008 05:32 AM

Quote:

Originally Posted by luffy620 (Post 1373056)
i have a feeling he just wants to flank out newbs..... Battle rifle would be awesome though.

Name: Gravity Gun
Ammo: Energy
Damage: Depends on Object
Cost: 10k trader or 200 gelats
Description: S Button- Uses gravity to pick up various objects or people. Allows you to move them either standing still or move them ahead of you while you move? cant decide that part. Humans takes 20 energy every second to control, objects take 2-5 depending on size.

D button- Throws/Launches object in direction desired. Takes 10 Energy for objects and 20 for people? not sure about that.

idk it'd be pretty cool to have momentary control on a object, just pick up a barrel or box and throw it at someone, or even a vehicle, but i imagine a vehicle would need the same energy requirements as a human or it'd be too unfair. Idk needs kinks worked out.

This is GraalOnline, not Half-Life 2. :)

luffy620 02-01-2008 07:17 AM

hmmm howabout this?

Name: Desolation Rifle
Ammo Type: .12 Caliber
Graphics: Fairly Long, Double Barreled So It can shoot 2 bullets at once. If someone likes they can make it.
Damage: 20 or 10
Description: The gun has two barrells, ones bigger than the other, and the bigger one shoots a larger bullet. The smaller one shoots at a more constant rate like a smg, but the larger shoots at 1/3 that. So obviously, for ever 3 bullets from the smaller barrel that do 10, the larger one shoots 1 that does 20. The secondary fire causes a short burst of both combined rather than a constant stream, but does more damage considering its condensed. Sort of like the storm rifle, but instead of one line there are 2 sidebyside in a shorter row.

UnknownMasterMind 02-01-2008 01:52 PM

Quote:

Originally Posted by Switch (Post 1373057)
Make something new up. Don't steal ideas like "oh we dont have a green pistole like the green rifle, make a new one!" Make something origional. Example:

Name: Subsided Pistol
Ammo: Caliber .45 & Energy
Damage: Energy (in 5's) divided by 5
Cost: 25k from trader, 320 gelats
Description: The Subsided Rifle is a quiet gun, and barely moves when shooting. This allows a fast shoot-rate. It does, however, require 15 energy, allowing you to shoot in the ammount of time needed to regain 5 energy. This means, that with the energy divided by 5 for damage (100 energy = 20 dmg, 90 energy = 16 energy, etc) you will quickly lose the amount of damage given. But you are very quick in shooting. 5 energy is about .5 of a second to regain, meaning 2 shots per second. You will, though, shoot 2 bullets for every single shot, meaning 4 bullets a second. You can hold 2 at a time, but that takes off 20 energy instead of 10, though that IS more damage per shot (if done correctly). The reason for this is to keep the ammount of damage per 100 energy relatively small, but still quick and powerful, if used right. It will require skill.
Image: Will make one later maybe tomorrow if I have time.

(Yes, this may be used for a weapon to be put on Zone) What I did was made a completely new idea and a new way of shooting a pistol and damage system. Why dn't you guys try it (DON'T STEAL MY IDEA! Come up with a new one)

Reminds me of DH18s. ;) Althought they sound more like a very lame gun. No offense nerf it down, you made it shoot 4 bullets like appirces, shoot very fast, and do 40 DMG altogether if you dual-wield. And the energy is fine, just nerf the damage, especially since they are fast. (And can be used with any class?)

I have a suggestion, make some more Heavyweapons, we don't have that many. We have enough pistols, and rifles.

Knightmare1 02-01-2008 03:20 PM

Name: Plasma Cannon
Ammo: Plasma
Damage: 15
Bullets: 2 per shot
Freeze Time: 0.3
Class: Heavy Infantry or Shop 20k
Type: firepower
Graphic:
http://i211.photobucket.com/albums/b...gatling2-1.png


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