Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Future Improvements (https://forums.graalonline.com/forums/forumdisplay.php?f=10)
-   -   Next 2D Server? (https://forums.graalonline.com/forums/showthread.php?t=70488)

KuJi 12-01-2006 10:04 AM

Quote:

Originally Posted by Tyhm (Post 1249049)
Point 3 - all these servers start hunting for staff. 90% tank because there aren't enough scripters willing to work under these conditions.

Reason why Graal X usually has Me as Owner ( I script everything ), and the Co-Manager as a really good GFXer. Then the rest will be gfxers, lat's, and ganis.

I usually rarely down an idea unless it totally is far from the main idea of the server ( in Graal X -- it's a non-realistic idea or too pk-centered of an idea ).

Or if we are not ready for it yet, in which it goes in the server ops for something to work on eventually when the time is to come.

All my staff have yet to quit on me, infact, I have staff that worked on old Graal X with me (2-3 years ago) that are now my head developers, co-manager's, lat admins etc. So yeah, most of my team stays loyal. If I was able to do GFX as well as scripting, I'd make the sickest servers ever :D.

o p.s. I'd help out with a zelda-styled server as long as it aims for an actual story line etc.. and zelda-styled as in "A link to the past" styled =o

MysticX2X 12-01-2006 03:19 PM

Quote:

Originally Posted by Gerami (Post 1248619)
Classic, ok graal's very first baby.

Ok so Graal 2001 came out sometime back in what I assume is 2001. It had new features like light effects, npc server, economy, etc.

Ingenious. How did you come up with such a great guess?

Anyways, there are servers like zenkou that should be done and put on the classic list soon.

Crono 12-01-2006 06:35 PM

Quote:

Originally Posted by MysticX2X (Post 1249079)
Ingenious. How did you come up with such a great guess?

Anyways, there are servers like zenkou that should be done and put on the classic list soon.

Graal 2002 was worked on in 2001 and still called 2002. :asleep:

Elk 12-02-2006 02:59 AM

Quote:

Originally Posted by Gerami (Post 1248767)
Zone wasn't really made by Stefan and them. It was done by Angel and I think that Dell guy. Bloo Kat made the graphics. But then Zone went down and Stefan revived it with his re-scripting.

blookat didnt ;o

blookat made the basic movement sprites which really sucked xD as far as i can remember

Crono 12-02-2006 03:16 AM

Quote:

Originally Posted by Elk (Post 1249219)
blookat didnt ;o

blookat made the basic movement sprites which really sucked xD as far as i can remember

no he made the bodies im sure and possibly even the guns.

Rufus 12-02-2006 03:19 AM

Quote:

Originally Posted by Tyhm (Post 1249049)
In terms of what the community can support, and Another Playerworld With One Quest And Custom Ganis ain't it. Time was we saw that and said "Shoot, here, have another quest, have some baddies, I developed a castle and a playerhouse, and a town, and I've got some plot ideas, take, take!", now we're all "...I could do it better", and we all start from square one, spending three months to get to the point where we have the exact same thing, Another Playerworld With One Quest And New Custom Ganis That Nobody Else Can Have.

Sorry Tyhm, but this isn't the case for everyone. There are still people who play Graal who have active imaginations and will put this into a server, it just takes time and effort to keep staff motivated, which most people find quite hard to do.

Crono 12-02-2006 03:36 AM

Quote:

Originally Posted by Tyhm (Post 1249049)
I think we all have loads of ideas, but that's not what concerns me...what concerns me is that none of us have any incentive to cooperate on it.

I agree with most of what you said, this is also a good point.

But this is especially a good point:

Quote:

Time was we saw that and said "Shoot, here, have another quest, have some baddies, I developed a castle and a playerhouse, and a town, and I've got some plot ideas, take, take!", now we're all "...I could do it better", and we all start from square one, spending three months to get to the point where we have the exact same thing, Another Playerworld With One Quest And New Custom Ganis That Nobody Else Can Have.
Note people: I'm asking about the next cyberjouers 2D server (like classic, g2k1, g2k2, and kind of zone...KIND OF!). 3D is not even relevant here.

Tyhm 12-02-2006 08:11 AM

Quote:

Originally Posted by Rufus (Post 1249222)
it just takes time and effort to keep staff motivated, which most people find quite hard to do.

Only because it's an uphill battle. "Hey Fred, good job on that lizardon cave graphic! Now I don't want you to think about how all your work is instantly my property and you have no claim to it no matter what, nor how even if you tried to open your own world I could demand it be shut down for stealing what is now My work, but do you think you could get started on this next project over here...?"

When the servers have their own Newbie Income (newbies are joining their server instead of being stolen from Graal X, etc.) we won't have to worry about what server's "stealing" what players. If servers got a cut of each player upgrading on their server, playercount becomes irrelevant vis-a-vis upgradecount. Thus, Fred can make whatever server he wants - he can make an identical twin to his boss's server, it won't make a lick of difference because instead of everyone peeing in the tiny Graal Community Swimming Pool, everyone's peeing in the vast Internet Advertising Ocean.

Curt1zzle 12-02-2006 08:43 AM

Quote:

Originally Posted by Gerami (Post 1249221)
no he made the bodies im sure and possibly even the guns.

He made much more than that as well.

ryu_no_bishie 12-02-2006 10:13 AM

Quote:

Originally Posted by Tyhm (Post 1249276)
Only because it's an uphill battle. "Hey Fred, good job on that lizardon cave graphic! Now I don't want you to think about how all your work is instantly my property and you have no claim to it no matter what, nor how even if you tried to open your own world I could demand it be shut down for stealing what is now My work, but do you think you could get started on this next project over here...?"

technicaly that little part of the agreement is an elastic, it wont hold up in court.

Rufus 12-02-2006 04:57 PM

Quote:

Originally Posted by Tyhm (Post 1249276)
newbies are joining their server instead of being stolen from Graal X, etc.

Oh, I had planned something similar to this for my server actually - advertising outside of Graal, it's a much better way of targeting then trying to steal existing players.

Tyhm 12-02-2006 07:08 PM

It's not encouraged though. As it stands, the administration isn't saying "Here's how to advertise, here - let us host your homepage, here's a template, here's how to bring in newbies" - so they may as well be saying "Here's how to steal players from UN, here's how to annoy the PWA into squelching 'competition' from within Graal's own microcosm"

Rufus 12-02-2006 10:29 PM

Quote:

Originally Posted by Tyhm (Post 1249374)
It's not encouraged though. As it stands, the administration isn't saying "Here's how to advertise, here - let us host your homepage, here's a template, here's how to bring in newbies" - so they may as well be saying "Here's how to steal players from UN, here's how to annoy the PWA into squelching 'competition' from within Graal's own microcosm"

*shrugs* I don't think many people would want to pay to advertise for their server that they paid to make for people to then pay to play, no incentive what so ever, so I understand what you mean. However, if you want more of a chance of gaining new populous, that, to me seems the best idea.

excaliber7388 12-03-2006 10:11 AM

I'd love to restart DR, and take a more classic approach to it.
But I have a terrible network, and no RC. :(
I still believe the players have what it takes to make the best damn server out there.

Crono 12-03-2006 12:18 PM

Guys I'm talking about an official 2D graal server :[


All times are GMT +2. The time now is 01:58 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.