ForgottenLegacy |
07-26-2006 12:21 AM |
Because through GraalScript, GS1, I got my very first taste in computer languages.
I used this to learn a tad of JavaScript, and I made one or two interesting things. I continued this and got heavily into ActionScript for Macromedia Flash, and I made my own Music Control script, which allows a crossfade between songs, a fade in and fade out when a song begins and ends, and can give the user complete control over what playes, when, and how loudly I guess I could make it better and add more to it.
I continued my scripting and eventually got into programming, into C++. Never before did my computer make such bizzare noises and warning messages. I'm pretty sure that's how I destroyed my computer.
Now I'm very much into computer programming, even though this poor little crappy computer can't handle much of anything I do. Amazing it even runs Graal.
I've always been interested in how things work and how things tick, so when I first started Graal, I wondered how the NPC Character Baddy that Stefan created worked. I never could understand that script, but I got into GS1 in the offline level editor and made very small scripts.
I made it to where I am today--very proficient in GS2. My accomplishments include being a very tiny, tiny part of the #gscript community, which was a blast. I strived to be a part of the Global Scripting Team, but never got that far. Currently I'm the Game Developing Administrator on Zodiac, which is pretty much all scripting and planning.
Why do I develop? Because Graal is how I got started in computer programming, and GS2 is so much damn fun.
I just wish it could do more, like make our own C#-based classes, maybe a namespace, maybe something else. I'd love to make my own functions and add them to the predefined string-type class, if that would someday be possible.
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