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Unique moves would be good, but like my default weapon idea on the ideas board, wouldn't it be better if each person got their own specialty move?
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Deleted the off-topic posts, they were reposted to Future Improvements anyway.
Please to be keeping OFFICIAL ZULITE THREAD about Zulites! |
Thanks for your thoughts Pago and your thoughts are right along what we originally conceived. How they would be slower, yet stronger. As well as their special moves (and button mechanics) please see the original thread for all that! Also I created a standards document for the Zulite which needs to be updated by now... I'll post it here.
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v.0.0.1
March 14th, 2001 Zulite Standards Document & Acceptance Application Race Name: Zulite Controls: A = Action Button. Pull and pick up/throw objects. When not in contact with any pullable/liftable objects, holding the action button will make the Zulite curl into a ball, this is known as its rolling position. Hold A + Directional Button = roll S = Slay Button. Zulites attack with their fists. D = Item Button. Use Items/Weapons/Horse. Zulites can't hide under bushes, as they are too large. Pressing the Item button while holding a rock will cause the Zulite to consume the rock. M = Map Button. Display the world map. Cancels reading. Q = Select Button. P = Pause Button. Body: Two arms, no legs, round body formed from a concretion of earthy or mineral matter (stone, granite, quarts, etc.) Movement: Walking: Four directions, walking speed equal to Bomy. Rolling: While holding down the action button and pushing one of the four directional buttons a Zulite will roll. Rolling speed is equal to that of Bomy swimming speed. While in rolling position the Zulite's defense is heightened. If a character comes into contact with a Zulite in this state of movement the character will sustain damage. Swimming: Zulites are poor swimmers and swim at a speed lower than that of humans. Rocks: With all the rocks in Graal its time we put them to use, shall we? Zulites consume rocks for food much in the way horses consume bushes. If a Zulite lifts a rock with the Action button and then pushes the Item button, the Zulite will consume the rock. Rocks can regenerate lost health at the following rate: White Rocks: 2 rocks per 10 life points Black Rocks: 2 rocks per 20 life points Zulithes cannot consume bushes or signs. Special Abilities: If a Zulite possesses the JUMP NPC, he can perform his pound attack. Pushing the Attack button while in rolling position will perform the pound attack. The Zulite hurls his curled body into the air and plummets back to the ground creating a minor quake that damages nearby characters. -------------------------------- Okay there it is. It can be found online here this is a work in progress and by no means a final draft! Add your comments/suggestions and changes! |
NPC Code: That in the timeout or whatever loop should take care of the healing aspect... |
Zulites should be able to hurl bomys over things and use them as a weapon.
NPC bomys at least. |
Sounds oddly like the Goron mask from Zelda: Majora's Mask
he can roll, and pound to the ground, and Gorons eat rocks. |
And TrueHeaT's idea of throwing bomys is like Bowser's "throw Mario" weapon from Super Mario RPG.
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Yeah, your point? Everyone is so affraid we are gonna get in some legal battle over every tiny thing. Besides, the Zulites are unique enough not to pose a problem, and if need be we can change them even more, nothing is final. I think we need to cut back on the paranoia a little.
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Blah.
They aren't exactly like Gorons since they are not really humanoid like, using smaller or weaker creatures is used throughout many games and can't possibly cause trouble (Super Mario RPG, Dungeon Keeper and a few more), rock eating can't be copyright since it's also used in numerous things (Both books and games). So I think that the Zulites can safely be said not to cause copyright infringement.
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I'm personally not too wild about the rolling rock bit, but whatever.
They were inspired by the Gorons, much like everything in Graal was inspired by Zelda3. Take an idea and run with it. |
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I think races should be a little more than altered bomies. Zulites would basically be bomies that could do different things...
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That made no sense TrueHeaT.
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