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-   -   Stat cap agreements (https://forums.graalonline.com/forums/showthread.php?t=65487)

Sam 07-20-2006 08:27 PM

We already have a kingdom mode. Only leaders can enable it and it causes a b-mode to all members of that kingdom.

Torankusu 07-20-2006 08:51 PM

Quote:

Originally Posted by Sam
We already have a kingdom mode. Only leaders can enable it and it causes a b-mode to all members of that kingdom.

That's not what they are talking about.

They want, for role playing purposes, when engaged in rivalry Kingdom-Kingdom combat, they want all of those players stats to reflect their original class-stats (or natural stats). They don't want say, a sorc with 2 RoWs being better at physical fighting than a Barbarian. Nor, a Barbarian being able to kill sorcs with magic. They want a fighting chance when it comes to kingdom fighting, at least.

And for some reason our "Administrative" friends cannot see the flaws of the game because they don't play it like we do. This has always been the problem.

Sam 07-20-2006 09:08 PM

Quote:

Originally Posted by Torankusu
And for some reason our "Administrative" friends cannot see the flaws of the game because they don't play it like we do. This has always been the problem.

Yes indeed it's a problem. I know how hard it is, trying to play on GK. When I log on I am not able to walk, because of the amount of PM's. And I am just a trivial staff.

Googi 07-20-2006 09:09 PM

Quote:

Originally Posted by Torankusu
They want, for role playing purposes, when engaged in rivalry Kingdom-Kingdom combat, they want all of those players stats to reflect their original class-stats (or natural stats). They don't want say, a sorc with 2 RoWs being better at physical fighting than a Barbarian. Nor, a Barbarian being able to kill sorcs with magic. They want a fighting chance when it comes to kingdom fighting, at least.

Uh, no. We want everyone to have equal stats.

Torankusu 07-20-2006 09:14 PM

Quote:

Originally Posted by Googi
Uh, no. We want everyone to have equal stats.

what would be the point of that? no one would win unless you had a better connection. There's no strategy involved.

Quote:

Originally Posted by Sam
Yes indeed it's a problem. I know how hard it is, trying to play on GK. When I log on I am not able to walk, because of the amount of PM's. And I am just a trivial staff.

please don't act like you read and answer every one of them. You played the most when you wanted to level up your wisdom so you could bless and charge for it, not like you really had to work for anything anyway.

Don't take this the wrong way, which I can already tell you are. You guys don't seem to take suggestions for the game from players that actually play.

Googi 07-20-2006 09:36 PM

Quote:

Originally Posted by Torankusu
what would be the point of that? no one would win unless you had a better connection. There's no strategy involved.

So there was no strategy involved in the battles on 2K1? Plus magic requires a lot of strategy.

Zero Hour 07-20-2006 09:37 PM

Quote:

Originally Posted by Torankusu
what would be the point of that? no one would win unless you had a better connection. There's no strategy involved.

Not really, assuming everyone had a relatively normal ping, it would come down to skill - number, and strategy.

Torankusu 07-20-2006 09:39 PM

Quote:

Originally Posted by Googi
So there was no strategy involved in the battles on 2K1? Plus magic requires a lot of strategy.

those were fun though, we didn't have stats and magic. only swords and health.

Draenin 07-20-2006 09:40 PM

Limiting stats to your class is a bad idea, when you stop and consider that you can obtain skills from every class. Someone who started out as a warrior may be better with magic and so on.

Sam 07-20-2006 10:45 PM

I would like to see a class related max limit for kingdom mode.

Draenin 07-20-2006 11:03 PM

You can't switch classes at will. Do you not see the disaster that would happen if that were so?

Sam 07-20-2006 11:08 PM

I'm talking about that if a leader switches the kingdom to kingdom mode, the members will have a max power in all skills, like a cut at level 30. only in their class they will have a higher limit e.g. a warrior lvl. 50 in phys.
And they can only hurt and getting kiled by a enemie.

Torankusu 07-21-2006 11:37 PM

In kingdom mode, AC needs to be limited, because I know most people do not have over maybe -40 WC.

CidNight1142 07-22-2006 01:10 AM

If classes are used at all in a kingdom mode, they should not be based on original classes. Classes have been so useless for so long that almost no one actually does what their class is (unless they picked warrior).

Perhaps upon the activation of kingdom mode, leaders are allowed to designate individuals as certain classes, and have a limited number of each? So upon the opening of kingdom mode, if there are 10 kingdom members on, the leader is allowed 3 warriors, 2 barbarians, 1 thief, 2 sorc, and 2 priests or something. Then each of those individuals gets extra skills/powers/stat upgrades during that particular battle added onto the base kingdom mode flat level/stats/AC/WC/etc.

Torankusu 07-22-2006 01:33 AM

Quote:

Originally Posted by CidNight1142
If classes are used at all in a kingdom mode, they should not be based on original classes. Classes have been so useless for so long that almost no one actually does what their class is (unless they picked warrior).

Perhaps upon the activation of kingdom mode, leaders are allowed to designate individuals as certain classes, and have a limited number of each? So upon the opening of kingdom mode, if there are 10 kingdom members on, the leader is allowed 3 warriors, 2 barbarians, 1 thief, 2 sorc, and 2 priests or something. Then each of those individuals gets extra skills/powers/stat upgrades during that particular battle added onto the base kingdom mode flat level/stats/AC/WC/etc.

That's along the lines of what I meant by class-based statistics. But I was also assuming that Kingdom Leaders gave rank based on Class and performance of that stat.


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