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-   -   Progress, stop bugging me on aim! (https://forums.graalonline.com/forums/showthread.php?t=64341)

Mykel 02-25-2006 10:55 PM

Quote:

Originally Posted by davidpsy
No, I added that "stop bugging me" comment because I really want people to stop bugging me about my server! Who'd a thunk it?

By the way, do you have anything else? While what you posted is amazing, is that all you've got done? (with the exception of other things you have showed)

davidpsy 02-25-2006 11:04 PM

I really don't have a lot of free time, and I'm usually very busy. Once I get some more time I'll have a lot more work done.

Mykel 02-25-2006 11:05 PM

Quote:

Originally Posted by davidpsy
I really don't have a lot of free time, and I'm usually very busy. Once I get some more time I'll have a lot more work done.

):
k

davidpsy 02-25-2006 11:19 PM

Anyway thank you all for your comments and what not, espicially you Garel that means a lot to me :D.

petro1212 02-26-2006 02:19 AM

David, that is extremly hot. I wonder if you should be making your game on graal >.>.... you could make probely make a fair ammount of money and success by "doing it elsewhere ?"...

Anyhow, even if this will take you 1 or 2 years it will be worth it. Also after looking at the "body".. have you looked into doing it in polynomes or isn't that your style?

Nitkizi 02-26-2006 03:34 AM

Donald, you have become such an amazing artist over the past few years. Proof that practice makes perfect.

Antago 02-26-2006 03:09 PM

And perfection makes practice. :-)

Butz 02-26-2006 06:02 PM

It's nicely detailed and whatnot, however I dunno if anyone else can see this, but the roof seems to be doing one of those weird optical illusion type things where occasionally it looks like it's coming out at me like a roof should, while if I focus elsewhere on the roof, it looks like it's a room on top of the building, with three walls and a floor.

Zero Hour 02-26-2006 06:27 PM

Quote:

Originally Posted by Butz
It's nicely detailed and whatnot, however I dunno if anyone else can see this, but the roof seems to be doing one of those weird optical illusion type things where occasionally it looks like it's coming out at me like a roof should, while if I focus elsewhere on the roof, it looks like it's a room on top of the building, with three walls and a floor.

I noticed it, but when it's used in game I doubt many people will see that.

Loriel 02-26-2006 07:34 PM

Quote:

Originally Posted by davidpsy
Alright, yeah I've made some progress on Sanstrata, please stop bugging me on aim unless you really want to help me and really can, alright? Honestly, it is annoying as ****.

Okay, I will stop. :mad:

Quote:

Originally Posted by Antago
And perfection makes practice. :-)

What? That does not even make sense.

Curt1zzle 02-26-2006 09:10 PM

Quote:

Originally Posted by Antago
And perfection makes practice. :-)

Go away.

-

Donald, great job. It looks flawless.

CidNight1142 02-26-2006 09:56 PM

I am seeing that whole 3d eye trick on the top that Butz mentioned but I agree with ZH that I doubt that would be a factor in-game. Really nice work Donald, that detailing looks like it was exhausting, I applaud your patience for sure.

davidpsy 02-26-2006 10:31 PM

Quote:

Originally Posted by CidNight1142
I am seeing that whole 3d eye trick on the top that Butz mentioned but I agree with ZH that I doubt that would be a factor in-game. Really nice work Donald, that detailing looks like it was exhausting, I applaud your patience for sure.

Thank you, and yeah I didn't put in every detail, I did do alot of work though, and I did a lot of the shading and in some places I did use some textures which were transparent over my own detailing and what not. Its not like I let textures do all of the work for me, because if I did it wouldn't have turned out as it did.

WanDaMan 02-26-2006 10:54 PM

Nicely done :)

Scott 03-02-2006 01:57 AM

dodge and burn tool ftw. you shy try not doing the same thing all the time (technique) because while everyone here may think it looks flashy, you know damn well how easy that was. cheers.


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