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-   -   Tiles etc.. (https://forums.graalonline.com/forums/showthread.php?t=59369)

Ajira 06-11-2005 06:29 AM

Quote:

Originally Posted by vahn32
I'm pretty sure it gives you the array of hex codes for the tiles you select on the map?
I could be wrong.

No that's it.

Inverness 06-11-2005 07:48 AM

It would be nice if you could form a layer from a tile hex array.
settileimg(width,height,vislayer,{tilearray});

Trevor 06-11-2005 07:40 PM

If you were cool, you would script it.

Kaimetsu 06-16-2005 01:46 AM

Quote:

Originally Posted by Gman4pwnu
Because you sure can't

Man, I already told you. Don't project your deficiencies onto other people.

Quote:

Get a ****ing life, and a job
I don't want the kind of life you'd value, and I'm currently enrolled in university. I don't have time for a job.

Quote:

stop insulting people
Hahaha. Stop and think. Stop, scroll up, read your own goddamn post, and think.

Inverness 06-16-2005 11:06 PM

Quote:

Originally Posted by Trevor
If you were cool, you would script it.

You say that as if you know how.

Evil_Trunks 06-16-2005 11:08 PM

Quote:

Originally Posted by Inverness
You say that as if you know how.

you could make that function in GS2 using showimg

i dont know if that is like what you mean

Inverness 06-17-2005 12:08 AM

Ah, i'm glad I thought of it, showing a part of the pics1.png.
I'm brilliant!
(lol j/k)

Fry 06-17-2005 12:06 PM

Quote:

Originally Posted by Inverness
Ah, i'm glad I thought of it, showing a part of the pics1.png.
I'm brilliant!
(lol j/k)

Stefan once said that wouldn't be a good idea because it has to reload the pics1.png graphics file.

Inverness 06-17-2005 11:48 PM

Quote:

Originally Posted by Fry
Stefan once said that wouldn't be a good idea because it has to reload the pics1.png graphics file.

Hm, you have a point.


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