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-   -   I had this crazy idea... (https://forums.graalonline.com/forums/showthread.php?t=58622)

Inspiration 04-18-2005 06:33 PM

Quote:

Originally Posted by Kaimetsu
From what Konidias says, it seems that he would prefer there to be no scripts at all.

Either way, the point is that those worlds have zero players. If there's any demand for this kind of thing, wouldn't at least some people be making use of the nearest approximation?

Well, one of the obvious reasons they have zero players is because they are not on any of the lists. People are highly unlikely to play a world that they have to manually find and type in themselves.

I honestly believe there is a demand for this, mostly among the people who currently play "Classic", and some others who do not play there due to the current state it is in.

The demand may not be represented by the majority of the community, but the minority that would like it is high enough to warrent a single playerworld on the Classic Tab, which as I said, I believe Classic is supposed to, and is currently failing, to be.

Kaimetsu 04-18-2005 06:40 PM

Quote:

Originally Posted by Inspiration
Well, one of the obvious reasons they have zero players is because they are not on any of the lists

Some of them are, surely? As far as I can see, 90% of servers fit his criteria (in that they don't have anything innovative or interesting).

Quote:

I honestly believe there is a demand for this, mostly among the people who currently play "Classic", and some others who do not play there due to the current state it is in
Do many people with gold accounts play Classic?

Anyway, the point is that nobody will ever be content with a Classic-style playerworld. As soon as they get bored from the lack of content, they'll just take to stalking newbies while complaining about how things don't ever get updated.

Mykel 04-18-2005 06:59 PM

Yeah, I can still play UN or Delteria if I wanted to play a classic style server.

Crono 04-18-2005 07:06 PM

Wan and I are already secretly working on an old-skool server but we don't want to amagad public!!11 it yet since it's only for fun with no planning but theres like a 98.54% chance that we'll turn this into a server.

protagonist 04-18-2005 07:09 PM

I'd like to see the old tileset come back. I'd also like to see a server with a normal Q system, some basic NPCWs and so on, a normal health system, and levels that aren't packed with as many tiles as they can fit (though with the old tileset this wasn't an issue, since the old grass tiles were ugly).

Crono 04-18-2005 07:10 PM

Quote:

Originally Posted by protagonist
I'd like to see the old tileset come back. I'd also like to see a server with a normal Q system, some basic NPCWs and so on, a normal health system, and levels that aren't packed with as many tiles as they can fit (though with the old tileset this wasn't an issue, since the old grass tiles were ugly).

steefu >_>;; you're ruining my plan

konidias 04-18-2005 08:44 PM

The tileset would be changed of course... I said all new graphics, but still with the classic feel. Just done better. The reason I made updates to the original tileset was because Graal needed to not look as much like the game it evolved from. This was many years ago and of course I don't really think the tileset is that great anymore. I never even expected my tile changes to be used as the default.

I don't just mean a bare server with the default stuff. I mean an improved version of old Graal. I'm not blaming anyone, and I realize I played a part in the evolution of Graal, and by no means am I saying it is terrible. I'm just saying I'd like to see a classic "type" server. Not just a classic server. I'm aware there are many servers with the classic tileset and stuff.

There would be new scripting involved sure. What I'm trying to say is I'd like to see a simple to play server, with clean well done graphics, and fun events and concepts... that don't involve the player needing to devote 10 hours a day to keep up with everyone. This doesn't mean people would rarely play, it just means people can play without having to worry so much about getting certain items or making sure they have maxed out stats and whatnot.

There are online games you can just jump in and play at any time, which are fun and are good ways to kill an hour or two when you're tired of slugging away at some massive online rpg. That's basically the concept I'm trying to explain. The fun experiences I had, had nothing to do with the fact I was playing for free, or my age at the time of playing, or who was playing at the time. It was the simple fact that I could log in, spar a bit, maybe pk a little... see guilds of people all around (actually PARTICIPATING in the guild they are in). It was more about a fun community that was oriented towards seeing who had the best swordplay. It was heavily guild oriented as well.

I think that is why Unholy Nation has been so successful. Though again, I don't mean just using all the old graphics and default engine. That is totally not the idea. Like I said, it's like Mario graduating to Super Mario. Everything gets a facelift. All the crucial stuff that made it fun would return and be even better.

Sorry if I don't reply much to this, my gold account is expired and I think I only get 3 posts a day?

Andy0687 04-18-2005 08:46 PM

Quote:

Originally Posted by konidias
stuff

Lol koni you are crazy silly man.

Actually this isnt a bad idea, and I wouldnt mind such a server, i would personally play it over all the other ones. Simplistic things hold my attention longer, when i dont have to learn much to play.

Problems from this though:

Most of the PWA want to see something new, innovative.
Could the simple classic style hold someones attention?
A Server most likely would need to be bought for this, who would risk it?

I would happily buy a server if i had funds, time, and support. Simply because its something I would enjoy.

Soul-Blade 04-19-2005 12:05 AM

Quote:

Originally Posted by WanDaMan
I'm at college so I didn't read the majority of it.

You revolutionized it by creating some of the new tiles, if anyone is to blame for this revolution in Graal it'd be you for starting a trend.


Ah I read.

I understand what you're saying though.



Not to sound arrogant, but I was the first ever to create new tiles. Anyway...my comment on the thread:


I agree and don't agree at the same time. Those old style graphics were not good, but the simplicity and game type was. If an upgraded graphics was made, and a new system similiar to the old...it would all be good. I agree things are getting far too complex, but being original is not all that bad. Anywho, I like reading more then writing so I am done.

googleman 04-19-2005 03:15 AM

I had the craziest idea too..

http://img227.echo.cx/img227/610/ns0ji.jpg



Although it never happened.
If any of you are curious as to what it is.. it's related to Natural-Selection. :p

Googi 04-19-2005 04:01 AM

Sounds like 2K1.

Hiro 04-19-2005 04:19 AM

ya cool, I wanna play old Graal!

afk playing Zelda: link to a past.

Shaun 04-19-2005 04:30 AM

Graal will never be able to reach the level it was before p2p. The majority of the fun was playing a Zelda-esque world, online with other people. It was fun when it was Zelda. Damasca had a remake of Hyrule, which was awesome, but Damasca left because it didn't support Linux Cyberjoueur's bid to start charging players to see their (the very same players) own content. GraalOnline was a free community game, where players voluntarily made content for each other to play. Now, Linux Cyberjoueur profits off the work made by those unassuming players.

konidias 04-19-2005 10:11 AM

No Shaun, you're missing the point entirely. I don't want to see "Zelda Online". I want to see Graal. Everything that made Graal what it became. Basically it would be like what Graal should have been, after being forced to change things due to copyright reasons.

Instead of just updating things "just enough" so that they wouldn't cause legal issues, the whole game should have been updated to the point where it was unique. It's possible to capture the qualities of Graal without making it seem like Zelda.

Yes Googi, it would be blended with some 2k1 elements. Possibly bomy bopots as players or pets... done right. Instead of having too much or too little advantage. But it would still be kept as simple as possible. There would be no kingdoms. Just lots of guilds. Every single graphic would be new. Including the bodies and heads and whatnot. It's kind of how I originally envisioned Oasis, but I took a different road with that, and decided to style it differently.

It wouldn't be a simple 5 minute project. I don't want people getting the idea that I just want to see a bare classic server. Just like Mario Bros isn't exactly like Super Mario Bros. Sure they have the same characters, and the same concepts, and the same principles... but the games cannot really be compared to eachother on the same level.

Soul-Blade 04-19-2005 03:25 PM

Quote:

Originally Posted by konidias
No Shaun, you're missing the point entirely. I don't want to see "Zelda Online". I want to see Graal. Everything that made Graal what it became. Basically it would be like what Graal should have been, after being forced to change things due to copyright reasons.

Instead of just updating things "just enough" so that they wouldn't cause legal issues, the whole game should have been updated to the point where it was unique. It's possible to capture the qualities of Graal without making it seem like Zelda.

Yes Googi, it would be blended with some 2k1 elements. Possibly bomy bopots as players or pets... done right. Instead of having too much or too little advantage. But it would still be kept as simple as possible. There would be no kingdoms. Just lots of guilds. Every single graphic would be new. Including the bodies and heads and whatnot. It's kind of how I originally envisioned Oasis, but I took a different road with that, and decided to style it differently.

It wouldn't be a simple 5 minute project. I don't want people getting the idea that I just want to see a bare classic server. Just like Mario Bros isn't exactly like Super Mario Bros. Sure they have the same characters, and the same concepts, and the same principles... but the games cannot really be compared to eachother on the same level.



So then. What you're describing is NewWorld. I'm not sure if you were a part of that project, but thats what they were aiming for. You know what happened to that project? It failed. Doing something like this is far too big for the normal group of developers that would attempt to take it on. This isn't a 1 or 2 man project....it isn't even a 5 or 6 man project. This is more like a 10-20 man project - every man on the team being exceptional.

It won't happen. It would be nice, but it won't happen.


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