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or you could just use the map and ctrl + leftmouseclick that warps you to where ever you click
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Just have an npc define the players position for you.
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Well this still doesnt work on gmap and I dont know why.
if (actionleftmouse && int(playerx)=<30) { playerdir=0; unfreezeplayer; setani idle,; setlevel2 effthis.nw,38,61; } Works fine on normal levels, In gmap it only sets gani and doesnt warp. :pissed: :pissed: :pissed: :pissed: :pissed: :pissed: |
No clientside setlevel2.
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use triggeraction to serverside for the setlevel2
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if (actionserverenter) { setlevel2 ihategscripts.nw,30,30;} //#CLIENTSIDE if (actionleftmouse && int(playerx)=<30) { playerdir=0; unfreezeplayer; setani idle,; triggeraction playerx,playery,serverenter,; } Because it doesnt work. or did I miss something? |
Is this a level NPC or a weapon?
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Level npc. You mouse click it and it warps you to a level.
Or thats what its supposed to do. I cant understand why it works on normal levels online but not on gmap. |
Unless you're on the npc, it won't trigger.
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Doesnt trigger eeven if the player is on it. And the way I undertand that script, it should comit the action on the player on the playerx/y.
But Im propaly mistaken. |
It triggers to the NPC at (playerx,playery).
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Ehhh..? It send the action (warp to a level) to the playerx/y or I dont understand anything.
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understand now? --- Edit --- Oh wow , well ok theres another problem that i encountered while testing it... this is an odd one, but you can't have server as the begining word .... just put enter and actionenter |
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