![]() |
Quote:
|
Why bother going through all the trouble not to even finish it... x_x You should just take some time to finish it. The screenshot looked quite nice, but I have not had a hcance to look at it. The v3 client for linux is too bugged for me to want to be on player often, so until I can get the linux binary for a better version I don't think I'll be playing anytime soon.
|
I think the point of him releasing the pw now, even though he has no intention on finishing it, is to show what he CAN do, and what he HAS done...as it says in the very first post
|
Quote:
|
Moonie I agree, But what's the point in 'showing off' if your going to quit graal.
He did this because he know's he could take graal further in playerworld development. |
Quote:
Atleast, that's what I sawed. |
Quote:
|
Quote:
|
Quote:
|
possibly because he saw no future for it?
|
or to get lots of people to talk about it and say "no no no, we want it to continue!!! PLEASE DO KEEP GOING!" so he feels good and continues :)
|
you didnt need to have 128 different angles for the ships! i think 16-36 angles would have been good enough.
the gfx arent THAT great.. but man i had high hopes for this.. You need to play Escape Velocity and then bang your face into the wall as to why they didnt make it into an online game. this was my vision of SA. |
It's definitely a cool server but i got a huge bug where it warped my ship inside my ship then i undticked and 3 menus are popped up and i cant move and a **** is under me :'(. Geuss im not palying anymore. Also my point of view on using the graal client to make it: With all the built in commands, its MUCH easier to make a very different game using gscript as your basis then to program from scratch. I would like to see this made it is a very good idea.
|
Quote:
|
Great Idea, Bad work.
|
All times are GMT +2. The time now is 09:44 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.