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-   -   Shifting Ages Release! Read more... (https://forums.graalonline.com/forums/showthread.php?t=55539)

Loriel 09-30-2004 09:07 PM

Quote:

Originally Posted by Dach
Shhh!! he's using mind trickery to get SB to finish!

I do not really care about finishing, but releasing bugged things without the means to fix them is just... lame?

Projectshifter 09-30-2004 09:25 PM

Why bother going through all the trouble not to even finish it... x_x You should just take some time to finish it. The screenshot looked quite nice, but I have not had a hcance to look at it. The v3 client for linux is too bugged for me to want to be on player often, so until I can get the linux binary for a better version I don't think I'll be playing anytime soon.

Darlene159 09-30-2004 10:02 PM

I think the point of him releasing the pw now, even though he has no intention on finishing it, is to show what he CAN do, and what he HAS done...as it says in the very first post

Curt1zzle 09-30-2004 10:43 PM

Quote:

Originally Posted by nullify
No offense or anything, But I fail to see the point in creating non-Graal games with the Graal engine. :\

I agree. It's making things harder than they need to be...

xAndrewx 10-01-2004 12:32 PM

Moonie I agree, But what's the point in 'showing off' if your going to quit graal.
He did this because he know's he could take graal further in playerworld development.

Amagius 10-01-2004 01:47 PM

Quote:

Originally Posted by xAndrewx
Moonie I agree, But what's the point in 'showing off' if your going to quit graal.
He did this because he know's he could take graal further in playerworld development.

Pride. If you work on a server this long and you want to quit -- what will people think? You just suck. This is an attempt to show that Soul Blade has the manpower to achieve but is just too damn tired.

Atleast, that's what I sawed.

Loriel 10-01-2004 04:06 PM

Quote:

Originally Posted by Amagius
Soul Blade has the manpower to achieve

Eh, it is a ~space shooter with a sucky onwall check.

Darlene159 10-01-2004 05:02 PM

Quote:

Originally Posted by Amagius
Pride. If you work on a server this long and you want to quit -- what will people think? You just suck. This is an attempt to show that Soul Blade has the manpower to achieve but is just too damn tired.

Atleast, that's what I sawed.

Exactly what I thought, you worded it better ^^

Projectshifter 10-01-2004 05:58 PM

Quote:

Originally Posted by Darlene159
I think the point of him releasing the pw now, even though he has no intention on finishing it, is to show what he CAN do, and what he HAS done...as it says in the very first post

Yet I see it better to show that he can finish what he started perhaps. Why bother wasting time doing all that and have it go no where =/

xAndrewx 10-01-2004 06:38 PM

possibly because he saw no future for it?

Okilian 10-01-2004 11:35 PM

or to get lots of people to talk about it and say "no no no, we want it to continue!!! PLEASE DO KEEP GOING!" so he feels good and continues :)

haro41 10-02-2004 12:49 AM

you didnt need to have 128 different angles for the ships! i think 16-36 angles would have been good enough.
the gfx arent THAT great.. but man i had high hopes for this..

You need to play Escape Velocity and then bang your face into the wall as to why they didnt make it into an online game. this was my vision of SA.

falco10291029 10-02-2004 05:31 AM

It's definitely a cool server but i got a huge bug where it warped my ship inside my ship then i undticked and 3 menus are popped up and i cant move and a **** is under me :'(. Geuss im not palying anymore. Also my point of view on using the graal client to make it: With all the built in commands, its MUCH easier to make a very different game using gscript as your basis then to program from scratch. I would like to see this made it is a very good idea.

syltburk 10-02-2004 10:57 AM

Quote:

Originally Posted by Okilian
or to get lots of people to talk about it and say "no no no, we want it to continue!!! PLEASE DO KEEP GOING!" so he feels good and continues :)

*thumbs down* Keep it dead ... ;)

thrashsoul 10-02-2004 02:50 PM

Great Idea, Bad work.


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