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Hmmm it says it is Mesa DRI (direct rendering), is it at least fast ?
If its slow and messed up, then there must be a problem with the Intel driver, in this forum someone posted that its working now with kernel 2.6.9, don't know if you plan to update anytime soon though: http://bugs.archlinux.org/?do=details&id=1556 |
My rendering is decent, it can handle Unreal pretty well on on both Windows and Linux. And referring to 2.6.9, yeah updraded yesterday, same problem unfortunately.
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Well the question is if Graal is running fast (with light effects), or if its slow (which would inidicate that it's software rendering)
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Er, since the lights use transparency, I can't see them even being rendered in the first place. it's just a big white square.
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It's reasonable full screen, just a bad delay. (sorry for the late response, I've been offline for a while).
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Stefan it would be nice if you would fix the OpenGL for Graal. We get the same errors on the Windows version at 32-bit colors, and no errors at 16-bit. Mabey Graal cannot support 32-bit colors? :/
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You mean problems with transparency?
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Thread derails aren't preferred.
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