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I am proving a point and high levels are bad things, Roleplayer or not.
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ldfmh;dlfm;dlmfh;dlmfh;ldmnfh; lmdgn;lmfgn;lmcv;nm;xclmhbdfh Golly. The levels should be LIMITED at 25. In single player games like FF10 and below you gain levels because monsters get stronger. In player to player combat on graal it is different because you have bug abusers, players who have every item in the game from corrupt staff, and you have a SMALL percent of Role-Players that are goodie-goodies. Now... It all seems off balance to me to have some level 115s battling eachother, but doing no damage cause they are too fast to hit eachother, or they are too strong to hit eachother, or they both have super regain. But you throw a wimpy level 30 in there and he gets crushed in one or two blows. A max at level 25 and a bunch of other things previosly suggested would improve GraalKingdoms. |
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What does Roleplaying has to do with PKing? No need for b-mode to RP...
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Style>stats.
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Excal don't be ignorant :) You call me dumb without considering other factors or brightening the detail about this idea. Ok, let's say this was implied the results will as follow (****ish sarcasm*3):
"HOLY COW! THIS IS GREAT WE CAN GET SO MANY NEW ITEMS! BUT!!111SHIFT+111ONEONEONE!! THEY ARE ALL REALLY RARE AS THEY COME FROM EVENTS" or "THEY ARE ALL TO MAKE ME LOOK PMG2HOT4SCOT! YES _P_MG2HOY4SCOT! I BET I CAN WEAR THEM ALL AT THE SAME TIME <3!" What happens when everyone wants everything but it's all rare and used for apperance? What happens when someone owns alot of them and they're let's say one of a kind and only wears one or two? Hey I get it, there'll be so such a wide variety of recolors and they'll all be so rare that in actuality all items are common! Oh wait, maybe let's make them all common - give them all out in events everyday; now we have something to work for! Might aswell make them craftable or so -_- It's pretty fine right now - there are some items like that (gold warrior helmet, star wizard hat) are examples. Hell there are some items that really suck but look good, example; war axe (the crappiest item in the game - seriously.) I got my own little system planned out but I'm pretty lazy to make a detailed thread about it right now and there have been way too many "how 2 fix grawl k! pls reed" threads recently for it to be too acknowlegded. |
Nevermind, my ideas are too good for GK. If one was implimented, it would not be right without everything, thus GK as we know it, would not be really the same and would be entirely changed, causing a big fuss... But atleast change its name and take kingdoms out, please? :)
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Some players will sit in bomb trade all day every day, and you will see them say, pull out one weapon which is rare. Then another a little bit later. Then another. And another. And another. And i was watching smoke talk about how he lost items when he was away from graal, because his house fell apart. He said he lost like...10 wizard hats or something. Now what the hell could anyone possibly want with 10 wizhats other than to hoard them and sell them off for insane prices? :rolleyes: Quote:
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Oh my God, that is such signature material.
"Originally posted by zell12 But atleast change its name and take kingdoms out, please? -------------------------------------------------------------------------------- We should call it graal Pwnage, or graal leeto, or graal Unbalanced XD" |
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Haha, well at least I got SOMETHING out of this thread, A Laugh. :p :D |
How about call it New World... Since it is nothing like Classic, it is new... I know about the New World server, but no. It's dead and shouldn't be brought back.
Then they should add a second server called Classes and Kingdoms or just Graal Kingdoms or something... Read the other post I made in the other thread... |
Haha, thx. It'd be real nice to be in someone elses signature, even if they did forget to add my name to the quote :grin:
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Because it is not the same game? Stefan wanted an information base, not to copy their game and change the style or the graphics.
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