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But i'ts mine. :) |
Thanks,
Ill probably make it use nodes/points to find its way around, It would be pretty hard though making points in every level.. but its worth it :) I could probably implement som kind of AI too for the nodes, where if it is going to a location and its been there before it will use the path it took in the past.. So it would not take the time to find the closest point to move to, and make it less laggy and stuff. Thanks though for the help ;) Hey mystic can i get ur aim that you use i dont have it.. i have your old ones:\ Or just im me sometime Peace |
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But Souldblade's one was lag doom. In an open area it took five minutes to get there, and it didn't went in a straight line XD |
Let's see more of this Pathfinding!
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I dont think this one worked so well..
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It sucked. :( |
chads is fecking awesome
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