![]() |
Quote:
More than likely we'll be doing a combination of both. Some stuff will have to be shown like major bosses etc.. |
Good luck. Sounds like you have something planned pretty good.
|
Quote:
|
This sounds very promising, but so did Tempest of Time, Faheria and countless other never to be completed playerworld projects.
Best organized project that I've read about in some time. Overall, unique ideas with more than a punch line to them. They are well constructed and based around a central idea. All of it can be done as well. It will just take some time to finish nicely. Good luck, Tribulation. I'd spend the rest of my days on this server. Sounds really fun, challenging and addicting to me. I absolutely can't wait! |
Quote:
Also, draygin, keep us updated about if you need help. I can't really do scripting or anything yet, but I could help give you guys ideas. Just keep us posted. |
Re: Tribulation
Quote:
::edit:: After reading the rest of the thread, I also suggest a earthbound system -- But of course, if not, i'd still play it, like koni, if it was done well enough ^_^ |
Tribulation
Our most creative graphics designer and head scripter have joined forces to give you players a tiny taste of their talents. I hope you'll all spare a few minutes to log on to the server and check it out. :)
|
Re: Tribulation
Quote:
|
Excellent idea, i had a system like this near completed once
(RPG Style turnbased battle) but i couldnt figure out if it would be good to be used or not looks like a system like it will be used, and it sounds great, ill definatly play edit: some music at the intro = perfect |
We have music for it, but our music man is on vacation and its not finished. So eventually it will.
|
The theme song is online. Log on into our UC screen and check it out.
Also, don't forget to read your PM from the Control NPC. |
My hasty compadre here released the information before he made sure it was working properly. ;) If you couldnt hear it before you will be able to now. The creator made the mistake of using capital letters in the name of the midi. But now that I'm on my home computer and with some trouble shooting we fixed it and informed him to keep it lowercase. ;)
*psst* Giltwist next information lets make a new thread. ;) |
Everything sounds pretty much sound, but i don't get how u are gonna make a turn based system for a multiplayer game..
What happens when a baddy pops out and u go into battle mode? Can someone just walk by and see u two or however many duke it out? or do u just freeze there until the battle has ended and if u won u get unfrozen or if u lose u disapear? Or do u just disapear completely until the match is over, I'd be seeing a whole bunch of people popping up from random places and a lot of frozen players... For a second I'd think it would be lag. and also, what if u wanna face someone else? are u gonna have to click on something from ur GUI and then click the player? and what happens if u dont want to battle with the person that wants u to battle? It seems like this battle system is going to be extremely hard to accomplish and would take up most of your scripters time. I'm getting all my turned based information from FF series and pokemon! |
I don't want to give too much as far as details, but the walk by thing is not an issue.
Also, I already thought about the not wanting to fight problem. Keep in mind this is going to be an RP server. And yes, it is taking me a lot of time because I want to do it right. |
Quote:
|
| All times are GMT +2. The time now is 11:48 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.