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-   -   Cynical: Review #3 (https://forums.graalonline.com/forums/showthread.php?t=37006)

Torankusu 08-31-2002 10:06 PM

Quote:

Originally posted by konidias
Why is "Storyline" even a section in the review? What if the server is purposely made to have no storyline? They would have to get super high scores in everything else because they get a 0 on story?

Not all online games need storylines...

if one is mentioned, then one will be reviewed. If one is not included, then it will be substituted.

Torankusu 08-31-2002 10:09 PM

Quote:

Originally posted by TheFrozenFiend

Also, seeing as the rules have changed, shouldnt current servers be tested to see if they meet the standards? I doubt 75% of them will.

The problem is having them removed.

weirdpikachu2 08-31-2002 10:48 PM

odd... i recall hearing that if they dont have a storyline, they get an auto 7.5 or 7 score...

Torankusu 08-31-2002 11:27 PM

About the "fun factor."
That's all based on opinion (what's fun, and what isn't.) It would be too hard to include that.

The Storyline is usually what hooks players into regular games, aswell as gameplay (graal's is set, it seems), so why shouldn't the storyline hook players into this playerworld?

_0AfTeRsHoCk0_ 08-31-2002 11:32 PM

You all make it sound like it's the end of the world. Just because you all want a server to come online right away doesn't mean that I'm going to automatically pass the server. I'm not going to substitute quality for the will of the people. Fine, suppose I scrapped the website thing, it still didn't pass. I'd gladly tell you why I thought the quests weren't that fantastic (even though there was a lot of them) if the server affiliates don't mind telling you all.

Onto storyline. The rule if it automatically has a storyline it gets 7 or 7.5 is absolutely insane. Suppose I put one level where it says "omg you are the ssj hero of the day go kick soem asz$#@" so I get a 7, or a 7.5? Some servers, especially this one, do not need a storyline. I found hardly anything on the server that was tied in with it, so why confuse people and waste levels using it?

Half of you think that because I failed the server it's the end of the world and it'll never get up. The quest errors were minor. I just didn't find that slashing the baddies, then slashing the baddies, then slashing them again was what people would enjoy. Make no mistake, having a few slash the baddies is okay, but that's really the majority of the quests, and there need to be a few changes. I bet that they could fix everything within a week or two, and resubmit and get back to this point very soon, but of course everyone has to ***** and whine about it.

This is what a PW job is, not playing favourites, it's about quality control and doing your damned job. Besides, hypothetically if I did pass it, by the time it passed Nem, and sits in Stefan's "in" pile for a few months, then the time between now and the remake of it will be quite minimal.

Torankusu 09-01-2002 12:11 AM

About storylines!-----

--Guidelines--

Storyline - We rate this category more on consistancy of the storyline. If you introduce a storyline at the start, keep up with it. Have the quests tie in with it, etc. I've reviewed some PWs that introduce a great storyline at first, but you never hear about it again. If you do not have a storyline, you get an automatic 7.5 in this category.


This simply says that if a storyline is included, and followed consistently, then it will be judged based on the points system.
However, if they choose NOT to have a storyline (I really don't recommend this. I'll explain why later.) they will automatically be given the 7.5. However, that doesn't usually guarantee that the playerworld will pass. I, myself, will probably judge the quests harder for a real purpose of having to do them.

Why I recommend Storylines.
Well, first off, storylines usually give a purpose to playing the playerworld and doing things like quests. If you just have a playerworld thrown together with random quests, in the end it is very likely it will turn into a pk only server. Storylines can also often bring in fun, and room for additional development (future quests, etc.)

Jinx 09-01-2002 05:36 AM

Ah, Toran and Aftershock beat me to it.

Since about a 7.5 average is required in each category to get the required number of points to pass, if a storyline is not included, it will get an automatic 7.5, therefor not overly hurting or helping the score.


:rolleyes: Really though, what's the point of us all posting up things like this if you all dont read them, and you critisize us in later posts?


-Jinx

haunter 09-01-2002 06:08 AM

Quote:

Originally posted by Torankusu
About the "fun factor."
That's all based on opinion (what's fun, and what isn't.) It would be too hard to include that.


Levels is based on opinion as well, it depends on what style you like.

Torankusu 09-01-2002 09:02 AM

Quote:

Originally posted by haunter


Levels is based on opinion as well, it depends on what style you like.

I thought this would arise, which is why I am now prepared to answer it so easily.

There's a set level standard. Levels from 2 years ago would not pass, however, if it were something that didn't look half bad and 75% predefined, or tons of tile errors, it wouldn't be accepted.

Nile38 09-01-2002 10:17 AM

I make websites for a living, and if you guys want me to make you a layout look in my profile for my aim sn.

freddyfox 09-01-2002 10:55 AM

Quote:

Originally posted by konidias
Why is "Storyline" even a section in the review? What if the server is purposely made to have no storyline? They would have to get super high scores in everything else because they get a 0 on story?
Storyline adds depth to the world, and give you a clue as to what the heck is going on. If I suddenly stumble upon a demon lair and find a key that says "This must be one of the shrine keys!" I'm going to have no idea what the crap I'm supposed to do with a "shrine key."

It just makes the playing experience more pleasant.

TheFrozenFiend 09-01-2002 04:26 PM

Quote:

Originally posted by Torankusu
About the "fun factor."
That's all based on opinion (what's fun, and what isn't.) It would be too hard to include that.

Everything you say is an opinion.
Whatever score you give to the other parts is your opinion.
If it should pass or not is your opinion. This can be seen as it has passed before. So if it isnt opinion then each of the 3 reviews should have EXACTLY the same scores. This is not the case.
Its like any games review. They get different scores based on the reviewers opinion.
Check Halo: Some places gave it 10/10, 5/5, 100% or whatever. Some only gave it around 9-9.5. I wouldnt give it more than an 8. Some people would give it less.
A review IS simply an opinion.

thrashsoul 09-01-2002 10:25 PM

I could care less how good the scripts,levels,npces are,
but if its fun to play,that's all i care about.:)

RavenTelvecho 09-01-2002 10:40 PM

Quote:

Originally posted by Nile38
I make websites for a living, and if you guys want me to make you a layout look in my profile for my aim sn.
drew gave me one of his old designs im working on it

Torankusu 09-01-2002 10:57 PM

Quote:

Originally posted by TheFrozenFiend


Everything you say is an opinion.
Whatever score you give to the other parts is your opinion.
If it should pass or not is your opinion. This can be seen as it has passed before. So if it isnt opinion then each of the 3 reviews should have EXACTLY the same scores. This is not the case.
Its like any games review. They get different scores based on the reviewers opinion.
Check Halo: Some places gave it 10/10, 5/5, 100% or whatever. Some only gave it around 9-9.5. I wouldnt give it more than an 8. Some people would give it less.
A review IS simply an opinion.

SET STANDARDS.


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