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As for you Koni, that is excellent, even if i tryed i could not do graphics that great. Keep working on this PW, id like to see it up one day. |
Koni as soon as you need LATs just PM me... I'll be super glad to try and experiment with those wicked tiles =)
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Like I said before, you should change the size of the character as he steps out/in of the door so it actually looks real. That would own. Set focus may help you there.
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It looks great so far. When I first saw the hill I was like "Hmm.. is that a pit or something?" but then I saw the hill come out of it, I suppose you can see it in two ways. With the hillside, you might want to add a few grass tiles or change the color so you can see the hillside... it looks fine now, but just to make it better you should add those
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Fai:
The problem with how you're doing your hills is that not everything in your tileset has the same, or any, light source, so it will be hard to tell if the hill is going down or up. Like if you look at your Windows stuff, the light source is coming from top left giving everything that isnt pressed down a light area on the top left, and when its down, it gets darker there, because its in a shadow. I dont think you want to go back and change everything around though, so I think you should go with normal graalish cliffs. They'd match your cartoonier tileset better too. |
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Also, it's just an addition to the tileset, it's not replacing the normal cliffs, since cliffs are just that.. cliffs, not hills. :) I just fit all those tiles into the "snow dirt path" rectangle near the end of the tileset, since I will have a completely different version of my tileset for snow and not just have snow in the tileset also (giving me a ton more room for normal stuff over the lava and snow tiles. |
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now Oasis is DEFINITELY my reason to upgrade
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I wouldn't upgrade just because of one server, though, I have to say the idea's are good, but some of the graphics could be improoved greatly, with a little more shading and such.
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Still no inside level peeks.
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Heh give him a break he is doing an awsome job on everything that i have seen so far and the tileset is far from being done so wait the day will come when we will see inside levels :D
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AWESOME. Totally AWESOME. Everything is great, there are no errors, its completely perfect. I am NOT sarcastic on this, it is great without a doubt.
And by the way, you should start working/previewing some of them snow tiles ;) |
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its still really nice, but for the overall feel of the graphics, it still seems like its 2d, and to get that overlaping effect that I think you are striving for, use images for some of the grass items you use.
But make the two tiles at 0,0 16,0 make that tall grass fade down instead of a flat line, its bugging me a bit too much. I like the graphic style alot though, it is really nice and soothing. added: add a bit more shading to the whole hill thing, people won't think they are hills unless you tell them at first glance just some helpfull critisisem on my part. I really love it though seriously. |
The obvious comment:
I fire an arrow from the side of the hill in the direction of the hill. It flies on a straight path, when surely it should thud into the side thereof? |
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