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Re: Mr Moo Cow
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NPC Code:NPC Code:if (playerchats&&strequals(#c,enter car) If you typed "enter car," you wouldn't actually see "enter car" above your character as chat text. |
well yeah you can get that npc command to do the same, but since its anew exe, just have it hardcoded instead of having to stick it with everything
if(playercommands(open door)){ hide; } with the idea of playercommands recognising(sp) anything thats entered into the command bar :| |
I kinda like that idea.
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wait!
Why don't they make it so that instead of chatting you control it with your mind...
no that might not work... no but serious i think the bar is a good idea but stefan should make a bar at the bottom that can be controlled by mouse or make something were you can do some sort of NPC Code:if (playerclicksme) actions... that would be ub3r l33t... woah... neato! or make a thing like where you can add commands to a bar: NPC Code: than it would add the commands in a clickable bar at the bottom! and it would do the action when it got clicked.... woah! :megaeek: |
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true but just not as much fun... |
lololololololololololololololol:mad: :mad: :p :o :( ;)
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