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As i said.. great system and fun to do... Make it worthwhile and things will change.
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@Rogue
I'll just point out that the FMK3, XM25, and MP7 were added during Tim's management, and I was the one who added them, not Zach. Assuming those are the 200k guns you're talking about. And you guys should calculate the $/hr on digging with a golden shovel, just for the shits and giggles :D |
I still don't like shell clusters! All that running around trying to pick them up hinder your income!
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You're mad cause it's less macroable :P |
Besides just get rid of the shell TNT and it wont effect(affect? I forget which is which) your macro.
Also what numbers? didn't rogue say those numbers are ignoring shell clusters? o.o |
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According to Rogue's calculations, shell clusters increase your $/hr by exactly 75% And by my calculations, it'll account for 48% of your total profit (6480 / (15120 - 1620) = .48) (the 1620 = $15 * 108tnt) So unless you're spending 48% of your time picking up shells from shell clusters, it's a gain, not a loss. Not having timed myself digging to see which percent of my time goes to picking up cluster shells, I'd say, subjectively, it feels like maybe 20-25% of the time. |
You should be-able to smelt down your Gold and make Event Coins. We're pumping thousands into the economy through Gold and Diamonds, maybe an alternative for the two could less the rate of influx in the economy.
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New found respect for miners, even being inside of the room with 8 machines, it took me 48 minutes as a level 5 miner to process 4.3k rocks. How bored I feel mining alone is comprehensible, now processing my 23k + rocks is going to take me a few days (Let's face it, I'm not going to sit there for 4 hours and process rocks in one sitting)
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Lazy. :asleep: |
haha Yeah I thought the same thing, when he told me about that.
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Why I would mine when I can buy rocks, lead and Iron and still make profit would be silly.
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I just mine for people, and charge like 15$ per rock! Yay profit!
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I charge 1$ per rock to process.
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