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They have weights and aren't drop-able or trade-able. Seems really silly, you're basically buying less inventory space.
I understand why they have made them the way they are now though; Balanced to be the best and are for players who can earn "Most Valuable Player" coins, thus proving they deserve to have the best guns because at some stage they were the "best" Heres my problem though; I remember in gang events when our team would win an event we would all go to LMS, we would just let someone win so they could stack their coins and get an MVP weapon, I assume it still happens to this day, especially when we had gangs full of friends and a 10 member limit not long ago. Theres what, 5-10 gang events weekly, that's 5-10 coins one person would win per-day, getting a MVP gun in a matter of weeks, based off of whether our gang would win every event or not. I personally, being one of the richest players again, don't see an issue with them being trade-able but they wouldn't hold the same value as they do now; priceless... Thus meaning they wouldn't be for the best anymore, they would be for the lucky kid who called heads or tails right all night. Thus making them easily obtainable and eventually just becoming another weapon everyone cries about being too good. I like the way they are now but if they become drop-able whats the point of making them 20 MVP coins and not just another gun in the shop, they will just become the next Ares, some random kids have them from buying them and a few elites who have just bought them refuse to sell them, I would be interested to know if anyone who actually bought the Ares for 750 coins or whatever it is actually kept it and didn't just sell it for a quick buck. I guess what I'm ultimately saying is; We make them trade-able, kids cry and they eventually get nerfed or we keep them how they are and they remain the best weapons on the game and have those stats for a purpose and reason. |
I can easily remove the weight on the gun.. I don't see that as being a big deal. Weight system is only half-right anyway. A lot of items have weird weights or no weight at all.
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I agree with Koho.
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I support them going trade-able. I would just hate to see a bunch of random rich kids owning them and them becoming terrible from nerfs because anyone can get their hands on one.
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I would probably be one of these people getting my hands on one of them.
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These weapons are distinctively the best and have a sense of accomplishment that goes along with that, they have that because of the ability to only obtain them through MVP coins. I mean, I had my hands on a Vector for a short time and whilst I did players knew; "Hey, he has an MVP weapon, he either got 350 points real quick this week or he must be really good to have gotten 20 MVP coins".
I will go back to my other statement though; MVP Coins aren't really hard to obtain, I was talking to a few of the other elite players in BH, LC and BB, we all basically said the same thing; we fed that guy weekly to get an MVP weapon then we rotated to the next person, that's how we all have MVP guns. I mean, in reality, MVP weapons aren't that hard to get but you either need to be a very very good player or have a team of good players that will forfeit their coins for you weekly. I also think that Koho has a good argument; He bought the gun for the 20 coins and in reality his weapon isn't much better than any other so he would rather get rid of it for a quick buck and start the process again. He got the coins, he should have the ability to do as he pleases with his weapon. I just want to know though; Is it worth it? I mean you have a distinctive weapon that proves at some point you were a very good player, do you really want that whole scheme going out the window and watching every rich scrub buy the same guns? |
I'm in favor of keeping them non trade able.
Maybe add some more MVP items, and make it where you can return MVP items for 1/3rd of the coins spent? I don't know just a thought. I saw somebody say it, not sure if it was in-game or in this thread, but you could also make MVP coins where you can "cash them in" for 50 ECs or some other amount? |
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Or you could trade a few MPV coins, buy a lightsaber or Flak Cannon and make 200-300k?
Well more than a few, but at 50EC per MVP would take 9 to get a Flak 10 Lightsaber. lol |
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No. Stop it. |
Okay, was just an idea, but whatever.
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Okay, so can we do the not so stupid thing and make them tradeable already?
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After a poll on making MVP weapons trade-able vs not trade-able. Trade-able came out victorious, by a long shot. Now Amsel is saying that by making them trade-able would destroy the server and that it would make a few people rich. My argument against that is, so what? They didn't care when they brought out aug and smgpk (which is worth more money than any mvp weapon btw). So how can they use this excuse against us? Not to mention we earned the weapons so we can sell them for whatever price we desire. Who are they to tell us how much we can sell our weapons for.
He then went on to say that only a few people win MVP weapons and then said they're easy to get, contradicting himself yet again. THEN went on to say mercenary (the gang i created) all those guys have lots of mvp coins but not long ago ("only a few people win mvp coins") lol im super confused he keeps changing his story but anyways. The more mvp guns are bought, the value of the gun decreases. So what is the problem here? lol I was suppose to say more about this but im low on time and will discuss it further as Amsel is coming on to say his side of the story... but ill summon it up really quick... They can bring out EC guns, make them tradeable (worth more money than mvps) more people have EC's and a lot of people becoming rich over it (not a care in the world). MVP coins (harder to win/less coins than EC's).. (less value than Aug/smgpk) but would damage server if switched to tradeable.. Sorry no, you got this wrong here. If you earn something on era, you should have the right to sell it. Just look at your poll results, that's summons it all up. I'll reply later. |
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Anyways, I propose this thread be closed as a result. I will open an official thread with the actual poll results and what they mean either later today or tomorrow morning (I am on vacation irl from last Wednesday until this coming Wednesday so I don't have a lot of playing time). Please wait for the official update before deciding that we disregard all player opinions all the time by not doing everything KoHo says the minute he says it. |
Although I agree with Amsel's opinions on most things, if he is against making the MVP weapons trade-able, I'm going to have to disagree with him.
Amsel has a great point when saying; Those weapons are beyond a price tag. It will make certain players insanely rich, if they aren't already. I do believe this though; Players who are of high skill and have acquired a set of MVP weapons; William, Corey and whoever else might have happened to have snagged a few are above price. These are the Elites and the Elites who have a large sum of MVP weapons, e.g William, won't sell them, regardless if it was for an outrageous price putting him well within the richest player. In all honesty, when making them trade-able I see the following happening; People working a LOT harder to obtain MVP coins, some of those people selling their weapon and the elites with a large sum of them just letting their friends use them. I've always considered William the richest because let's face it, he is the best player and owning every gun, every item, every possible advantage isn't enough to beat him in a one on one battle. Now he will just have a bunch of 1 million dollar guns he can throw around to his friends and everyone else who has them will just sell them while they're selling for a ton, the end result will be all the guns not buyable through plain cash in a store "No pawn price" will just be a solid 1mil. |
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