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I was messing with it originally, and player.chat only outputs the first entry, but echo() outputs all of them. Then the first time I stored it to a variable using
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Doing something like: player.chat @= temp.i; will be a lot different. Stick to using echo four outputting loop data though. |
Normally the players[] array should be fine on client-side, displaying all players of the 3x3 map area (on iphone servers: all visible players)
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