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I would much prefer the option to be able to use your own rights to save levels rather than open up NPC-Server to everything...especially on a server like Testbed :|
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savelevel(str) needs to be fixed by Stefan before you will be able to save levels immediately without NPC-Server having rights. Other special features will probably require NPC-Server rights for a long time. Stefan would have to provide additional functionality. He's already busy as it is, so it won't be soon. |
He means adding something to the script to check serverside if you actually have the rights to the current level. At least that's what I'm assuming :)
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I have used a level editor that did not require the NPC server to be given rights.
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This thing is really nice. However, I'd like to request a feature.
This editor does work on terrain maps as well, but the image of the tiles you currently have selected in the clipboard shows up on the ground quite a bit below where the cursor is, making it offset by a lot and confusing to work with. Would it be possible to include an option to toggle off the clipboard display, or change it so that it also hovers on the screen layer where the mouse is? Here's a screenshot of what I mean. The cursor position is in red, the clipboard image is in blue. |
I cannot get this to work on a terrain gmap, I have all the correct rights set however when i try to place a tile nothing happens
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I have it working partially on terrain maps, but the icons and tiles stored in the clipboard don't quite play nice when z-height gets involved. I can lay down tiles and save them on terrain maps, but it's awkward.
Also, on another subject... In future versions, could you try to work in something for setting links in levels too? Even if it's a separate tool, that would be fantastic. And I just wanted to say again, this is excellent work. |
Where are the images for this?
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So i am having trouble with this editor saving.
Problem: When i go to file update level it says that the npcserver does not have read rights to levels/0. The problem seems to be that it can not find the correct filepath. However i modified the script to have the correct filepath and also gave the npcserver rights to that exact file and still i have the same error message. The level does save if i let it sit and after a few seconds it will save on its on. Let me explain a few things. My levels files are in a folder in the levels folder. ex: levels/mainOW/* ex: levels/temp/* etc. I gave myself and my npcserver the needed rights, also set savelevels=true in server options. |
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The problem still persists, if your reading this and own a server, i suggest you take a look into the problem yourself it seems like i am not alone.
Testing the problem: 1. Open /te and put down a tile. 2. Goto File->Update Level. 3. Update the level on your player account by saying "update level" 4. Does the tile stay? Did you get a message after you went to File->Update Level? If you are having the same problem it could be because of a recent update by Stefan, earlier this week. Please post and let me know. |
After further analysis it seems the loadfolder() function is not working properly anymore. I have made a very simple work around for those whos pixel editors are malfunctioning.
1. Add this line to configurations. PHP Code:
2. Replace the function PHP Code:
Thats it! Hopefully that solves some headaches.:D |
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