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-   -   Show your work ;) (https://forums.graalonline.com/forums/showthread.php?t=134264423)

maximus_asinus 08-31-2011 09:10 PM

Second screenshot is still just as great as it was a few years ago when it was posted. You're still the best LAT IMO.

PhantosP2P 08-31-2011 09:21 PM

You guys are wonderful LATs, but why is it I never see anyone using a custom tileset? It's impossible to make a level on Valikorlia without some sort of doctored up set of tiles.

I want to steal your fundamentals :)

weeway 08-31-2011 11:08 PM

Thoughts?
http://i264.photobucket.com/albums/i...95/20100-1.png

Tricxta 08-31-2011 11:17 PM

nifty :)

RegretZ 08-31-2011 11:19 PM

Quote:

Originally Posted by PhantosP2P (Post 1666451)
You guys are wonderful LATs, but why is it I never see anyone using a custom tileset? It's impossible to make a level on Valikorlia without some sort of doctored up set of tiles.

I want to steal your fundamentals :)

Why use a custom tileset when the default is so eye-opening and beautiful?
*end sarcasm*

Also, @weeway, it looks pretty good, but too much symmetry bothers me. That's just my perspective though.

Crow 08-31-2011 11:23 PM

Quote:

Originally Posted by weeway (Post 1666486)

You should get rid of the symmetry. Otherwise, neat.

maximus_asinus 08-31-2011 11:32 PM

Quote:

Originally Posted by PhantosP2P (Post 1666451)
You guys are wonderful LATs, but why is it I never see anyone using a custom tileset? It's impossible to make a level on Valikorlia without some sort of doctored up set of tiles.

I want to steal your fundamentals :)

Technically Wan and myself were using custom tilesets, be it minor tweaks for variation's sake.

If someone were to continue Dusty's project of developing a transparency-for-layers tileset based on default you could do pretty much anything you want without making other custom tiles. Graal fully supports layers with V6, if we could just get an artist to push tilesets into the next generation that would be awesome.

maximus_asinus 08-31-2011 11:34 PM

Oh and ignore Regretz, he can't LAT with default so he hates on it.

DustyPorViva 08-31-2011 11:35 PM

My tileset was customized, but I didn't end up using it to its fullest capability.

RegretZ 08-31-2011 11:37 PM

Quote:

Originally Posted by maximus_asinus (Post 1666497)
Oh and ignore Regretz, he can't LAT with default so he hates on it.

...You mean facerolling on the keyboard isn't how I'm supposed to LAT?
Dangit. I knew I was doing something wrong.

maximus_asinus 08-31-2011 11:51 PM

Quote:

Originally Posted by DustyPorViva (Post 1666498)
My tileset was customized, but I didn't end up using it to its fullest capability.

I realize that but man you were on the right track.

Galdor 09-01-2011 12:24 AM

Quote:

Originally Posted by weeway (Post 1666486)

I personally hate "zodiac style" levels, it's messy, chaotic and make no sense. But if you where trying to make some sort of spaceship however it looks great.

callimuc 09-01-2011 01:15 AM

Quote:

Originally Posted by Galdor (Post 1666510)
I personally hate "zodiac style" levels, it's messy, chaotic and make no sense. But if you where trying to make some sort of spaceship however it looks great.

It reminded me more on UN O.o

ffcmike 09-01-2011 01:32 AM

Quote:

Originally Posted by Galdor (Post 1666510)
I personally hate "zodiac style" levels, it's messy, chaotic and make no sense. But if you where trying to make some sort of spaceship however it looks great.

I think of these messy and chaotic style levels as being a substitute to compensate for genuine creativity when it comes to things like clever use of NPCs, interesting characters, entertaining say2 messages etc, which I consider to be the things that really bring a level to life.
I realise there are those that do consider it to be creative, which is strange because these levels are mass-produced and don't deviate much.

WanDaMan 09-01-2011 12:54 PM

They look horrible; I hate the castle border tiles being used together (the big & small ones).


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