Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   GK Suggestions (https://forums.graalonline.com/forums/forumdisplay.php?f=39)
-   -   Lord Revision (https://forums.graalonline.com/forums/showthread.php?t=134262810)

MajinDragon 04-14-2011 01:25 PM

Quick lord fix:

Revert to the old system, keep whatever changes were made to the lords such as the Glok Lord Spell.

Roaming was a good idea, but clearly it wasn't planned for them to all end up in one spot inside the dungeons.

How to fix that? Put boundaries on roaming. Whichever of the 26(?) lord spawn spots a lord spawns at, has a set area which the lord can roam around. Preventing it from going too far. Also, Lords would only roam inside the Underground Dungeon when chasing a player, after combat, providing it isn't dead, the lord would leave the dungeon and continue roaming in it's area dictated by which spawn site it spawned at.

Deas_Voice 04-14-2011 03:00 PM

Quote:

Originally Posted by MajinDragon (Post 1643258)
Quick lord fix:

Revert to the old system, keep whatever changes were made to the lords such as the Glok Lord Spell.

Roaming was a good idea, but clearly it wasn't planned for them to all end up in one spot inside the dungeons.

How to fix that? Put boundaries on roaming. Whichever of the 26(?) lord spawn spots a lord spawns at, has a set area which the lord can roam around. Preventing it from going too far. Also, Lords would only roam inside the Underground Dungeon when chasing a player, after combat, providing it isn't dead, the lord would leave the dungeon and continue roaming in it's area dictated by which spawn site it spawned at.

sounds like a good idea :)

fowlplay4 04-14-2011 04:20 PM

It'd be cool if GK wasn't a 1000 hour grind, and cool weapons were actually obtainable year-round instead of through holidays or external (USD/CST) means.

MajinDragon 04-14-2011 04:50 PM

Quote:

Originally Posted by fowlplay4 (Post 1643274)
It'd be cool if GK wasn't a 1000 hour grind, and cool weapons were actually obtainable year-round instead of through holidays or external (USD/CST) means.

Not the thread to be dealing with the big problem.

Seeya 04-14-2011 06:05 PM

Hopefully if we can get some dedicated workers on GK, besides Chris Vimes, we can have new 24/h dungeons with new monsters... maybe even remove Forest and make a new island of content.

Galdor 04-14-2011 06:23 PM

Steal the content Tig and c/o created for Kingdoms Iphone ^^

whiteeagle666 04-15-2011 01:32 AM

i have a idea school like school of magic and swordmanship stuff like that

ViperZakuto 04-15-2011 01:57 AM

Quote:

Originally Posted by Seeya (Post 1643289)
Hopefully if we can get some dedicated workers on GK, besides Chris Vimes, we can have new 24/h dungeons with new monsters... maybe even remove Forest and make a new island of content.

I remember pushing for tig to get hired. he did and he was actually working on gk and updating it as much as he could do. I thought hell yeah someone to get something done around here.

Then when he would post hiring posts it seems nobody was interested or qualified for the job. there has to be something to draw in the newer players, and bring back the older players to this server. newer players and older players coming back = more people that may be qualified for working for this server.


All times are GMT +2. The time now is 05:32 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.