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-   -   Godly Graphics (https://forums.graalonline.com/forums/showthread.php?t=134261442)

Crono 12-29-2010 03:01 PM

I still like Chrono Trigger the best of the SNES RPGs. The worldmap tileset is unmatched and the outside tiles look nice. SoM 2 is good looking as well but I've never played it so haven't really seen much. Screenshots look promising though...

FF3/6 has a pretty ugly tileset.

smirt362 12-29-2010 06:15 PM

SoM is better in my mind, but FF6 did have some amazing pixel work. It worked well with the story.

I always thought the floating island was really awesome.
http://img828.imageshack.us/img828/1...tasycharac.jpg


By the way, when are we getting background images? HUH?

Luda 12-30-2010 12:36 AM

Suikoden II !

DustyPorViva 12-30-2010 12:38 AM

FF6 was one of the better looking games on the SNES, but I don't think it compares very well to SD3. SD3 did everything right. Great settings, awesome tiles and no apparent grid at all, fluent and amazing sprites and animations, and a lot of variety. FF6 had some great tiles(the cliffs especially) but the animation was stiff and primitive, and some things didn't tile so well(like floor patterns and stuff). Still a great looking game.

xXziroXx 12-30-2010 01:30 AM

Quote:

Originally Posted by smirt362 (Post 1618750)
By the way, when are we getting background images? HUH?

We have that. Transparent tiles + GuiShowImg on GUIController.

DustyPorViva 12-30-2010 01:35 AM

Quote:

Originally Posted by xXziroXx (Post 1618804)
We have that. Transparent tiles + GuiShowImg on GUIController.

Aye, it can be very hackish and a pain-in-the-ass to get working sometimes, but it's there.

Knux 01-17-2011 02:35 PM

Clocktower had some pretty good graphics.

Loriel 01-17-2011 03:50 PM

Is any of this applicable to Graal or are you just babbling about the ~evolution of a pixel artist~

I mean there is a lot of places for Graal tiles to go before you bother getting as detailed as real SNES games, like just looking at colors and ****


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