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-   -   Ummmmm.... (https://forums.graalonline.com/forums/showthread.php?t=134259305)

Fulg0reSama 05-26-2010 12:47 AM

That's pretty damn high o.0

Zeke_iPhoneGP 05-26-2010 12:57 AM

I know I cant even hardly use rc, using skype lol. x-x

Edit: Now can't even get on rc x_x

Jiroxys7 05-26-2010 01:15 AM

Quote:

Originally Posted by Zeke_iPhoneGP (Post 1578651)
Yes, but I took this 5 mins ago:

"NPC-Server (Server): CPU Usage: 96.126666666"

Speaking of which, it feels like things are taking longer to update. Recently I've been suspecting my NC of disconnecting on me within less than an hour. Turns out my scripts are occasionally taking about 20 seconds to update.

Zeke_iPhoneGP 05-26-2010 01:21 AM

We killed the npc server and started it again, seems to be working fine now.

EDIT: Only a temporary fix! :(

"NPC-Server (Server): CPU Usage: 100"

Edit: (again) It was fixed, a bad script on another server running on the same machine as our server. Stefan disabled it. :D

TSAdmin 05-26-2010 05:56 AM

Quote:

Originally Posted by Zeke_iPhoneGP (Post 1578651)
Yes, but I took this 5 mins ago:

"NPC-Server (Server): CPU Usage: 96.126666666"

Quote:

Originally Posted by Zeke_iPhoneGP (Post 1578662)
It was fixed, a bad script on another server running on the same machine as our server. Stefan disabled it. :D

Good to hear Stefan fixed that. There was some struggle noticed though when they were all first brought back where everything was reloading. Some people couldn't see the script inside classes, DB-NPCs or WNPCs even though they still worked. That should be fixed too now that everything is back online and rebooted correctly.

Quote:

Originally Posted by salesman (Post 1578595)
Would this be why my server randomly changed back to being called "Dev salesman"?

No data was lost afaik so it's not really a problem (although I'm curious if this happened to anyone else?).

Yeah. When servers are rebooted, they're renamed back to their original "Unixname". That being the case, if anyone needs their servers renamed, just let myself, Bell or Xor know via the support email (See signature) or directly to us.

Admins 05-26-2010 11:48 AM

The problem with missing scripts on a player world had to do with a staff deleting the files though.

Jiroxys7 05-27-2010 11:03 AM

Quote:

Originally Posted by Stefan (Post 1578752)
The problem with missing scripts on a player world had to do with a staff deleting the files though.

Could you elaborate on this? I just got done making a script, and after i applied it, it updated. then i doubleclicked it in the weapons folder thing to open it, but then i get a weapon doesnt exist error. luckily i backed it up on notepad. Is this related? or is this another bug?


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