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Stephen 03-15-2010 02:46 AM

Quote:

Originally Posted by 12171217 (Post 1562628)
Erm, I thought it was terrible, but that's just me..

So far we haven't really given our overall opinion. The objective was to propose constructive suggestions in areas which could be fixed. This way it improves... Just giving a general opinion isn't much different from insulting him.

BlackSolider 03-15-2010 02:56 AM

I liked the video overall.

You don't need 15 seconds per the "forces of" good/evil clips, and i do suppose the parachute is a bit off technology wise, so maybe a bush is more accurate.

Otherwise i think it's pretty solid, I just wish players had fighting moves like that LOL.

jacob_bald6225 03-15-2010 03:04 AM

Maybe a sepia effect would be cool for events in the past.

Umat 03-15-2010 03:29 AM

One thing that bothers me the most is the fighting scene. They march out as a big mass, yet they fight like 5 at the time on the battlegrounds. I was expecting a fight more like in 300. That fighting scene was corny and felt forced. I have no problem with the first part except it should be shortened down a bit.

Zeltino 03-15-2010 04:12 AM

I think it would be cool to instead have the two video's of the armies marching out more of a fade in/fade out type of them. Instead of having a really long video (I thought a bit too long), have it fade from black to the one army, back to black, fade into the other army, back to black, fade in to the war, fade out, etc. Also, not sure if you intend to, but keep the same music throughout.

Cubical 03-15-2010 04:56 AM

Seeing the the two kingdoms march out for like 15 seconds each is the only thing I don't like, otherwise good job.

papajchris 03-15-2010 05:13 AM

Quote:

Originally Posted by Umat (Post 1562637)
One thing that bothers me the most is the fighting scene. They march out as a big mass, yet they fight like 5 at the time on the battlegrounds. I was expecting a fight more like in 300. That fighting scene was corny and felt forced. I have no problem with the first part except it should be shortened down a bit.

I noticed that to, and once i did, it kinda bothered me as well. I loved the fight's themselves though, but maybe somehow make it appear that there are 100's more soldiers around to give the "large" battle appearance

Luda 03-15-2010 05:20 AM

Also, considering how they are fighting at the border (notice grass tiles in the battlefield)
it would look nice if there was either a border wall or some banners.

maximus_asinus 03-15-2010 06:13 AM

The emoticons made it sort of stupid, then the guy with the parachute came in...

I hope you lose the Graal sound effects, especially footsteps for marching. It should sound like marching.

XyphosMisery 03-15-2010 07:09 AM

I liked it overall, but as people have said the marching scenes at the beginning were way too long.

I also wish I could shoot arrows diagonally and have a parachute.

Dnegel 03-15-2010 04:11 PM

I liked it when that guy in red in the end jumped and slashed the noobs head off. <3

ffcmike 03-15-2010 10:57 PM

It's pretty clear people think the first part is too long, will cut this down.

I don't really see the problem with using a parachute, it's supposed to be something unexpected by the baddy soldiers, it doesn't really make sense to have the character appearing on the ground from behind them, so why not in the air?
The server isn't supposed to be strictly medieval, and again this fits with more advanced technology being lost after an ancient apocalypse.
It is also one method I was hoping to use to spawn baddies themself in certain situations, in the past they'd randomly appear out of nowhere sometimes.

Regarding the amount of soldiers compared to the amount in the battle scene, I had intended for text to make out that this was one of many battles, the first scene refers to it as a "war" which does not necessarily mean one big battle.

Quote:

Originally Posted by Zeltino (Post 1562644)
have it fade from black to the one army, back to black, fade into the other army, back to black, fade in to the war, fade out, etc

The fading was going to be applied when put together yes.

Soala 03-15-2010 11:09 PM

cool fight scene :cool:

Luda 03-15-2010 11:26 PM

If you are going to keep the crappy parachute at least get an updated graphic for it. And why wouldn't it make sense for someone to come out from under the bush? (If you want to get technical, then you might as well remove hiding under the bush for players) or jumping down from the cliff above them and planting a bomb? IMO, I think you are only adding the parachute in this scene for self nostalgic reasons. It's cool, but not that cool.

jorollychu 03-15-2010 11:33 PM

way too cliche why not change it up and be about like androids pretending to be humans but they have programmed lifespans

edit: why complain about parachute it's cute but ya maybe remove the laugh emoticon.


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