![]() |
Quote:
Unfortunately, the light only collides with tiles because of this; I couldn't trust appending 512x512 bytes of GET data to get a half-res collision map, so I simply did 4096 bytes; the tile map. If you could enable POST on Testbed, though, instantly solved! With a release, I'd like to host a central, PHP-powered hub for lightmap generation. Might as well go the extra mile; V6 isn't seeing a release soon and I need the requestfilefromblahblahblah function before release.. Also, is there a way to add more GUIControl elements to the scripted RC? Having access to this simply by opening scripted RC and having a simple weapon script that a server manager could install as a sort of "plugin" would be awesome. |
Actually a really good idea to use a webserver to generate things like this. You should also release the PHP code so people can put it on their own webserver so you don't have all that stress on whatever server you're using.
|
Quote:
|
Quote:
Also the plugin thing: http://forums.graalonline.com/forums...ad.php?t=87384 |
Quote:
Might've been because I was using those panel display things; I could always try just writing the PNG information directly from an array, but then the max loop limit still comes into play, and I feel the PHP server is the most elegant solution. |
Quote:
If you're still looking for some performance improvements, and you're familiar with Python, the Python Imaging Library should be much faster than GD (PIL is written in C). If not, I hear imagemagick is faster than GD. |
Quote:
|
For increasing the loop limit there is obj.maxlooplimit, for using TSockets you need to contact me for enabling them on your server (need the host/ip and port range).
|
Quote:
|
Just set the variable in onCreated? this.maxlooplimit = 100000; or so, default is 10000
|
Makes me think of this:
|
Quote:
|
Incredible. Props!
|
Quote:
|
Quote:
|
All times are GMT +2. The time now is 05:46 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.