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-   -   What has the GDT been up to? (https://forums.graalonline.com/forums/showthread.php?t=134256782)

fowlplay4 11-03-2009 06:14 PM

Here's my GS2 Tutorial dawgs.

http://public.zodiacdev.com/index.php?title=Fowlplay4

It's not nearly as complete as I'd like it to be though but it's getting there.

Dragonosteel 11-09-2009 11:42 PM

Your tutorial is pretty nice.

cbk1994 11-10-2009 12:23 AM

Quote:

Originally Posted by Dragonosteel (Post 1537521)
Your tutorial is pretty nice.

Indeed, it's quite nice, though it has a few errors that I'd be interested in correcting. I'll talk to him and see if I can get access.

Jman9912 11-19-2009 06:25 AM

I'm a web designer. I wouldn't mind helping design a new website if you guys are interested.

Liberated 11-19-2009 08:46 AM

Quote:

Originally Posted by Jman9912 (Post 1539016)
I'm a web designer. I wouldn't mind helping design a new website if you guys are interested.

well, you can check out the thread here

Skyld 11-19-2009 01:17 PM

Quote:

Originally Posted by fowlplay4 (Post 1536150)
Here's my GS2 Tutorial dawgs.

http://public.zodiacdev.com/index.php?title=Fowlplay4

It's not nearly as complete as I'd like it to be though but it's getting there.

The tutorial is shaping up well but it seems to have a lot of "This does this, voila!" and doesn't explain really why, some more actual descriptions of how things work and why they work like that would be good so that people can get a more rounded understanding of the scripting language from your tutorial.

Take for instance the section on clientside and serverside, it is saying how easy it is to split up your code and that clientside is insecure but it actually does not explain that serverside code is run on the NPC-Server and clientside code is run on the client, which is vital for someone who doesn't have much prior programming knowledge and is not already familiar with serverside-clientside programming. It doesn't explain the security differences really between clientside and serverside, and there are no details on how the serverside can be used to manipulate multiple players at a single time.


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