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Off topic: Yeah he's gone now. Knew he was kind of a jerk, but didn't know he was doing that stuff. Apparently he did that to quite a few people too.
On topic: Armageddon is still goin well. Look fowards to about 2 more systems being done today, and hopefully an island and town complete! |
Systems: 83%
Weapons: 50% Levels: 14% GFX: 68% Ganis: 83% Other (event prizes,quests,ect):10% So we have a jail system, technically, working right now. We still need certain images and levels, but for the most part it is done (special thanks to mallard for that). We also have our boat/ship stuff moving along well (special thanks to jerret for that), mostly just needing ganis and a little bit of modifications to some things. We also have a unique (and as far as I've seen, never before worked this way) bridge by Deas. Pretty kick ass because it actually shows serverside people walking and swimming correctly. The levels are still being constructed around the town, and inside of the town, and is shut of for another week or so hopefully. The construction of the world is being made at this point, and progress is going very very well. Next up will be finishing the levels/gfx/ganis for the jail system, finishing the main town, and finishing up the auction house system as well. We will be moving on to the player house system, spiffin up the "movement" system, and hopefully start reconstructing some weapons like the boomerang and bow. Another little "duel" system will also be in the works, as well as drops and a target system for partying and item reasons. Ganis and gfx are also being made for baddies/monsters right now, and those will be roaming the world. All in all, there hasen't been good, solid progress like this in a while. Soon enough we might actually be able to set a hosted deadline date. :) |
Systems soon done! :D
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Cyril, can't wait to see the finished product.
I've been checking in every now and then and it looks great! |
Can't wait to see more screenies !
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hopefully you've designed the images to actually fit a single theme.
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well the gui isnt matching just yet. We're happy enough atm to have our gui fully scripted and working on bigger projects on the server. I'll be pming you a link to our tileset max. So if you wanted to help still, more then welcome. As far as gfx goes, we've been working on tileset, boats, mounts, signs, pretty much everything a nice server needs. The gui ill hopefully fix tomorrow if i have the time.
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Also wondering whether or not you have a custom movement system, and if it supports layer detection. I was going to work for Classic but they don't have layer support. |
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All that technobabble just means that we'd need to do a little extra work and have more overhead in the movement system. |
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