![]() |
I'm pretty sure almost every statistic thrown in here is way off (too high)
|
Quote:
This is the last time I am acknowledging you. Because I'm truly losing my patience with the lack of respect and maturity you have on this thread. I never said focus solely on HD, I said that was the first challenge. If you actually go back through this entire thread and read my suggests on how to lure players in you'd retract that fkin' statement. This is exactly why I challenged you to start reading my posts clearly, because you don't. I've said it before and I'll say it again but I'm directing it to you; put your boxing gloves down and pick up some glasses. I'm here to help work not here to bicker. If you have something to say, be contructive not offensive. |
Way to ignore the rest of my post.
Perhaps you realized your mistakes and chose to not post about them. But w/e. When you say the 'hd is the first challenge', to me that implies doing it first. When you do something first, usually you put the other aspects on hold. Correct me if I'm wrong, but thats usually what doing something "first" means, right? |
Quote:
but you can also do different stuff at once EDIT: Not with our staff team tho |
can someone close this thread
|
can someone close their mouth
(not pointing anyone out, I swear) So this thread should probably be closed, but I wish that classic staff would try to add more people to their staff who want to be involved and set some goals. Really, its not going to hurt to try to dev on what you have and maybe just make a few other levels @ a time default HD or default events... |
Classic Dev is really dry atm. There's pretty much no active scripters who aren't management/administration.
|
Quote:
|
If someone is willing to help me learn GS2, I would love to get to the point where I could help make a positive influence on Classic. There is too much talking going on and not enough people stepping up. Or people who are willing to step up, but only if certain conditions are met. It's ridiculous. If you love the server, realize that there isn't much hope of turning around in where it now (system wise), and do your best to improve upon what is currently there.
|
Quote:
|
Quote:
|
What people loved about Classic was the community. Let's not kid ourselves by thinking we loved the old HD and levels, because that's just not the case. While, I for one, would love to see the old HD return, it's pretty apparent that it's just not going to happen so it's time to suck it up and move on. It's not happening.
The only way to get the community back is by continuing to offer ideas that the administration can actually complete and add to the server, promoting Graal in general, and Classic more specifically. OH, and I don't know, maybe by actually playing the server. It's kind of pathetic to see all the people in this thread on other servers for the most part. Blame the HD all you want for that, too. It's the cool thing to do. |
Quote:
Quote:
|
Quote:
Quote:
|
Quote:
Most people just don't enjoy playing Graal period. And it has nothing to do with HD, it has to do with content and enjoyability. No one is offering anything new and it's pretty stagnant development-wise across the board. Granted, some people really dislike the HD on Classic, so they're not going to enjoy any content that it produces because of their bias towards the system, justified or not. Quote:
For me personally, I'm willing to adapt to the HD and movement if the administration is willing to put out new content and make an attempt at listening to players requests (the feasible ones at least). But hey, what do I know? It seems like the way you guys have been handling this has worked so well... :rolleyes: Quote:
Quote:
|
I stopped bothering when it became apparent I wasn't going to beat Sardon's Boss Monstar, and I wouldn't be allowed to do anything else until I did. Baddy Hit Detection had a lot to do with it, as did the absence of other quests ramping up in difficulty; it was pretty much "here's a nothing quest, and now here's a quest where you die arbitrarily and need to do a perfect run to stand a chance."
Seriously. The shootball scripts would just decide that when they hit anything, to hurt the player. Pretty sure Thor fixed them to some degree, but still, not okay. Plus I still take issue with CLASSIC deciding to arbitrarily double the HP of all the DEFAULT BADDIES. I can handle bad HD when there's a workaround or when the quest wasn't that hard to begin with, but when it's "you get hit from across the room because it's a little laggy, your hits don't register half the time, and it takes thirty seconds of not getting arbirarily hit to set up a shot, also there's a trick to defeating the boss that requires realizing that one of your attacks (that doesn't connect most of the time) is the only thing that does damage"....man, screw that. |
Quote:
|
Quote:
|
Quote:
I don't see this custom system as something that will last Classics lifetime, so eventually it will be replaced with another custom system or default or something, but I don't think it's going to be around forever. Classic as seen countless custom systems, conversion from pre-NPC server to NPC-server. Conversion from clientside to serverside. Conversion from regular maps to gmap. And what seems to be 5 years of just fiddling with systems rather than content, going from this system to the next. I don't think it's as much work, or going to be that huge of a set-back as they make it out to be. Honestly, I gave up trying, but I still hope they will eventually convert to default, or at least a custom system that emulates it instead of thinking they can do it better. |
Quote:
Would classic survive those several months with minimal changes while this project is being worked on? It's debatable, but I'd guess no. Regardless, IMO we should simply try to improve things as much as possible and put this HD project on hold until our staff team is built up. Is this the best course of action? Like everything else, thats debatable. But whether you agree or not, the people in charge, for whatever reason, aren't simply going to bend to every foreign whim, whether they played 8 years ago or not. |
Hiring more lackluster staff is going to make things worse, which is all they seem to be doing.
|
Quote:
You make your accusations off of unfinished content that is not supposed to be shown to non staff members, which imposes Staff transgressions. If you want to help, I suggest shutting up. Maybe things might get released faster that way. I don't care if I am staff and telling you this. The people you call quality are the most disrespectful people ever. You actually used to not be an ass before. I'm not here to argue, nor will I probably reply back, but I don't understand why you continue to play Classic if this is how you feel about current and future development. I've always wondered this in fact. |
|
Quote:
Quote:
Quote:
|
I think the problem is less of Classic hiring "scrubby and talentless" staff and more of the talented developers not stepping up and working for Classic. This could be for multiple reasons, but if they're hiring "scrubs", they're obviously desperate for help. So where are the "talented developers"?
|
Quote:
Quote:
|
Quote:
|
Quote:
|
Quote:
Sometimes you have to put yourself aside and if you care about something as much as all these people who are complaining about Classic are, why is NO ONE willing to be the person responsible for turning this around? How is anything going to change if no one is willing to put the effort, and be a consistent positive influence in development? I'm not pointing anyone out here, but someone has to be willing to step up who is fed up with all this. Otherwise, we'll be in this thread debating what SHOULD be done with Classic in 5 years. Good post and info there. But it still doesn't change the fact that the cycle needs to be broken. |
I always knew that Classic's Highlight would be Classics downfall.
|
I've always said everything strongly depends on the eye of the beholder. I would also believe no 'quality' developers come to Classic because it's not as popular as the other servers and hasn't been for years, and that there isn't many benefits for graal developing.
Well said, Nelm. edit:I also have to add that it's insulting to fix someone else's work to what you think of 'quality' without their consent. If the work isn't of expectations, it won't be used. That's not hard to understand. |
Quote:
|
So the question has to be asked, "Why did the PWA not feel the need to replace Storm?"
|
Quote:
|
Quote:
|
Well, I'm not sure that the results could be much worse. However, this is not a 'Fire Storm' thread, so I'll leave this conversation for a different time.
|
Because scripting communications between serverside and clientside scripting is a pain in the butt, and few other people want to do it.
Heh. Here's a thought - Whoever can throw together a system that works better (even on the test server), I'll throw my weight behind them for replacing Storm. |
Quote:
|
You never know though. Even if Classic doesn't use a better Classic system, it's bound to be good for other servers.
|
Quote:
|
All times are GMT +2. The time now is 06:44 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.