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-   -   Classic Graal for iPhone (https://forums.graalonline.com/forums/showthread.php?t=134257310)

Rufus 02-20-2010 05:00 PM

Quote:

Originally Posted by Crono (Post 1557443)
man, all these players living out my middle school memories~

919 players on one server? More like middle school dreams.

Soala 02-21-2010 07:02 PM

So, when will Stefan release some kind of playerlist so we can join him easily ?

DustyPorViva 02-21-2010 09:43 PM

I know this is aimed at a new audience(people who've never played Graal)... but man you guys really butchered the hell out of the overworld. Why are houses being redesigned, like Burger Refugee? The overworld is starting to look like Unholy Nation and that disappoints me since I'm a huge fan of classic-styled level design and simplicity. What was wrong with the old houses?

CharlieM 02-21-2010 09:51 PM

Quote:

Originally Posted by Vima (Post 1557438)
Most players online: 919 now.

We should have a betting. When will it reach 1000 players?
I say 3rd march 2010. :P

I say before february 26th

Dnegel 02-22-2010 12:31 AM

Quote:

Originally Posted by CharlieM (Post 1557691)
I say before february 26th

The 23th February.

adam 02-22-2010 10:04 AM

aw.. reminds me of what graal was like back in the beginning. Only more ppl. It was kinda fun wasn't it. :( :( :( Aw well, anything could happen right.

SwimChao 02-22-2010 10:21 AM

Just an update that I'm no longer working on the server, so I will no longer be able to provide information or screenshots about what's going on.

Admins 02-22-2010 07:19 PM

We had 995 players last night :D

Mark Sir Link 02-22-2010 07:31 PM

Quote:

Originally Posted by Rufus (Post 1557444)
919 players on one server? More like middle school dreams.

dreaming of Graal is perfectly normal.

Dnegel 02-22-2010 11:39 PM

Quote:

Originally Posted by Stefan (Post 1557938)
We had 995 players last night :D

Man, it's rising fast!

I think Fridays and Sundays are the days with much people on.

maximus_asinus 02-23-2010 03:04 AM

Release V6, and allow PC players on the server DAMN IT.

Rufus 02-24-2010 08:35 PM

Why were the cliffs changed?

http://i46.tinypic.com/n1t66a.jpg

Umat 02-24-2010 08:40 PM

Quote:

Originally Posted by Rufus (Post 1558467)
Why were the cliffs changed?

http://i46.tinypic.com/n1t66a.jpg

Eew, those tiles are awful.

jorollychu 02-24-2010 08:40 PM

hi im dalton

Kamaeru 02-24-2010 09:44 PM

Too bad these people are playing a game that I don't have any wish to play.

Unless there are dungeons.

ffcmike 02-24-2010 10:32 PM

5 Attachment(s)
With some of the changes i've seen as of late i'm starting to dislike the PC version of Classic being associated with it:

DustyPorViva 02-24-2010 10:37 PM

Well that looks like fecal matter.

And not the 'good' kind. The explosive diarrhea kind.

James 02-24-2010 10:37 PM

why are they changing tiles and areas that were fine?

DustyPorViva 02-24-2010 10:38 PM

Quote:

Originally Posted by James (Post 1558504)
why are they changing tiles and areas that were fine?

My thoughts exactly. Why is so much effort being put into changing already existing levels that looked decent enough, instead of adding more new content?

Luda 02-24-2010 10:45 PM

Who is exactly developing Graal iPhone?

EclipsedAngel 02-24-2010 10:51 PM

I still wanna play it.
I imagine the controls being hard.

Crono 02-24-2010 10:53 PM

What happens when an almost exclusively non-classic stafflist begins tampering with Classic while completely disregarding the server's history and sacred grounds.

Owell, to 1000.

Quote:

Originally Posted by Luda (Post 1558510)
Who is exactly developing Graal iPhone?

A bunch of randoms with one or two good ones.

oo_jazz_oo 02-24-2010 10:59 PM

The battle arena makes me cry...

And burger refuge looks like someone sneezed tiles onto the level...and they just happened to stack up in a figure that kinda resembled a building...

12171217 02-24-2010 11:15 PM

That looks God-awful..

Luda 02-24-2010 11:27 PM

It has come to my conclusion that this is what Thor had in mind for Classic and he is using this to see how people react to it.

ya

DustyPorViva 02-24-2010 11:28 PM

So...
All the new stuff is 0% original work. It's mostly taken from my free tiles thread and the NW project(oh my...).
http://forums.graalonline.com/forums...1&d=1072711997
Question is, is someone trying to pass this off as their own or what? This whole copy/paste deal really gives me the vibe that some GFX staff is pulling stuff from here and there and the higher-ups haven't the slightest clue. Why would you use NW tiles? There is a reason they haven't crept their ugly little heads up since the NW project.

Crimson2005 02-24-2010 11:28 PM

What on earth happened there to burger refuge, cliffs, battle arena and water?

ffcmike 02-24-2010 11:31 PM

Quote:

Originally Posted by DustyPorViva (Post 1558526)
So...
All the new stuff is 0% original work. It's mostly taken from my free tiles thread and the NW project(oh my...).
Question is, is someone trying to pass this off as their own or what? This whole copy/paste deal really gives me the vibe that some GFX staff is pulling stuff from here and there and the higher-ups haven't the slightest clue. Why would you use NW tiles? There is a reason they haven't crept their ugly little heads up since the NW project.

I saw Stefan browsing the Free Tiles thread for a while about a week ago.
Kinda surprising considering the server itself is a rip of an existing server, and other CyberJoueurs applications have already taken graphics from existing servers.

Luda 02-24-2010 11:32 PM

holy **** you can push and pull that horse

DarkCloud_PK 02-24-2010 11:37 PM

wow that looks like crap, maybe going for the angle of going to pc graal and upgrading for regular classic that doesnt look and play like the iPhone version.

too bad by the time pc classic will be released, the iPhone will be a thing of the past, like using a nokia blue brick phone today

Admins 02-25-2010 02:02 PM

Interestingly most people who complain about the gfx are people who never played the original Classic x-x The current tileset on PC doesn't look a lot like what it was in 98/99. The new cliffs are older than the trees (I think) :) What we try to preserve with the iPhone version is the Classic gameplay. Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda. The game is quite popular in Japan :D

Umat 02-25-2010 02:20 PM

Quote:

Originally Posted by Stefan (Post 1558771)
Interestingly most people who complain about the gfx are people who never played the original Classic x-x

The tiles are **** and broken. Get a good GFX artist to do them instead so it's done properly. This has nothing to do with me playing the original classic. I just think the tiles look awful.

Naytria 02-25-2010 02:27 PM

What's this you say, Stefan?
http://img203.imageshack.us/img203/6820/screenlp.png

Nataxo 02-25-2010 02:35 PM

I like the water, the cliffs and the rocks. But I liked more the old spar arena and castle :o

Admins 02-25-2010 03:25 PM

We are working on the spar arena, it's true that some modifications were made in a hurry but we also wanted to get everything ready for the promotion which is running today on freeappaday.com :)

Crono 02-25-2010 03:45 PM

Quote:

Originally Posted by Stefan (Post 1558771)
Interestingly most people who complain about the gfx are people who never played the original Classic x-x

Irrelevant, the graphical updates do not look good. I know a lot of others like me have been playing for a decade and although we weren't part of the original Classic we still played Graal and stopped by the server since.

Quote:

Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda.
Wasn't that the whole purpose behind Konidias' tileset to begin with? Changing graphics isn't bad but when you change the graphics to an uglier version it becomes a problem. Also, why do you care if people say it's a rip off? So what if Graal was heavily influenced on the look and gameplay of Zelda: A Link to the Past? This has been an aspect of Graal we've loved, and apparently the iPhone players love too.

Spark910 02-25-2010 08:25 PM

Quote:

Originally Posted by Crono (Post 1558794)
Wasn't that the whole purpose behind Konidias' tileset to begin with? Changing graphics isn't bad but when you change the graphics to an uglier version it becomes a problem. Also, why do you care if people say it's a rip off? So what if Graal was heavily influenced on the look and gameplay of Zelda: A Link to the Past? This has been an aspect of Graal we've loved, and apparently the iPhone players love too.

The whole Zelda thing is an ongoing issue, which have two relevant points with iphone:
1) The more people who see it, the more who may complain. Or rather, the more Nintendo (or whoever) may have a reason to care if it's seen as a big thing that they should be getting some royalties for. I'm not saying they should, but there are a lot of similarities that could be of issue.
2) Apple are sensitive about their apps, not adding many for stupid reasons or removing them in seconds. If there are direct copies or very similar graphics in the app then I'm sure a complain or two would have it taken off the appstore rather quickly. Best to avoid it considering the growth and popularity of the app.

EclipsedAngel 02-25-2010 08:48 PM

Well Graal is based off Zelda 3, but that's what makes it a really fun game.

Fry 02-25-2010 09:00 PM

Hey just chiming in here to say the graphics look fine imo and grats on the success of the iPhone app.

ffcmike 02-25-2010 10:24 PM

Quote:

Originally Posted by Stefan (Post 1558771)
The current tileset on PC doesn't look a lot like what it was in 98/99.

Tileset from 1999:
http://img98.imageshack.us/img98/6207/pics1.th.gif

Tileset on current PC Classic:
http://img412.imageshack.us/img412/5...riginal.th.png

Quote:

Originally Posted by Stefan (Post 1558771)
Part of the reason why we modified the graphics is also so that people cannot say it's just a ripoff of Zelda.

It is....

Quote:

Originally Posted by Stefan (Post 1558771)
What we try to preserve with the iPhone version is the Classic gameplay.

Ripping a bunch of levels from the server in the year 2007 which were actually quite modern in terms of tiling style and with barely any detail in terms of player manipulation or NPC interaction is a far cry from what I believe is Classic gameplay.

The phrase "Classic style gameplay" is used an awful lot and quite alot of the time I think it's used in the wrong context, this isn't helped by there being so many different versions of the Classic server throughout the years but regardless I cannot see how iPhone relates to any of them.

I think that if you want to replicate Classic gameplay Zelda is something you should be taking a closer look at.
If you want to stay away from Zelda as much as you can I can't really see the iPhone project fulfilling its potential.

A surprising amount of guests which play iPhone have been logging onto the PC server as of late, many of which i've spoken to and they all seem to be attracted to the Zelda aspects of the game and a few have mentioned that they are disappointed with the tileset changes especially having seeing how it is on the PC server.


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