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Alright wow, found an awesome program that will h264 it without any problems w/ full quality. Went from 200mb to 9mb. Noice.
Here's the differences. Notice how v5 is smoother and the character does not have any jittering/other problems. But on v6 its a bit choppy and the characters jitter for some reason. Full screen both to see it clearly. It becomes most obvious when you're moving with a frame of a gani. In this case I used sit (hold shift+v while walking on UN). v5: http://www.youtube.com/watch?v=4fERwSyyPK8&hd=1 v6: http://www.youtube.com/watch?v=7Td3j2mE2D4&hd=1 |
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Someone send me the client setup I wanna try out V6...
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v5: http://www.youtube.com/watch?v=iDSEWzuDi6A&hd=1 v6: http://www.youtube.com/watch?v=SjM1fhA7ofE&hd=1 |
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I haven't logged on Era, but it happens on Classic and that is using a scripted movement system.
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I'd like to confirm that I've also seen similar stuff happen with the different sprites in the gani being moved separately (and jittering).
Perhaps this has something to do with the crazy floating point issues v6 has where it introduces arbitrary decimals out of nowhere? |
no vimes, it happens on era as well.
v5 http://www.youtube.com/watch?v=HY4nUxLsdIg&hd=1 v6 http://www.youtube.com/watch?v=om2-GQNl7w8&hd=1 full screen etc etc |
happening on GK:
v5: http://www.youtube.com/watch?v=Jcw6V0R2iHE&hd=1 v6: http://www.youtube.com/watch?v=g4HYVQGtuR4&hd=1 fullscreen both etc etc |
did i scare stefan away :(?
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He's prob gonna kill you for this.
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Is there anyway to participate in the beta still? I pmed Skyld ~week ago, and received no response. I'm actively developing on a server, so it'd be nice to be able to test out the new version.
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V6 should be open beta by now... : ]
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There's still two very big flaws with V6, that I feel need to be dealt with before an open beta:
- Timeouts/Schedule Events that loop every 0.05 slowing down to 0.01~ over time - The 2pt (estimating) increase in font size, if this isn't changed to match the Windows V5 client, then quite a few GUIs will need to be redone to look proper. |
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