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-   -   Massokre's Classic Discussion (split from Warning about graalians.com) (https://forums.graalonline.com/forums/showthread.php?t=62452)

jake13jake 12-18-2005 07:45 AM

Quote:

Originally Posted by Luda
Yeah I hated that too, but the idea was great they were just like heart peices in Zelda games.

Yea, it would be a great thing to bring them back for miniquests, don't know if storm would be up to it though. I loved the graphic for them.

Tyhm 12-18-2005 08:59 AM

Quote:

Originally Posted by Inspiration
As I said, your ideas would have been fine 4 years ago. The playerbase no longer lends itself to this sort of thing.

If given the choice, 8/10 times a new player will pick the server with the easy quests and high player count.

Very few people feel quests are anything more than an annoyance. This is a multiplayer game that lives off it's community. Single player quests are not what people want to do on it.

Then Classic's doomed. If the playerbase is entirely unwilling to even kill their way to the best weapons, there's no longer a world on which to advance, even hypothetically.

Although, if we're going to insist that newbies not be burdened with the responsibility of questing for their stuff, we can just disallow all the "optional" quest items in PKing. Every sword does a newbiesword worth of damage, and everyone has a seperate PK health bar. :-P

syltburk 12-18-2005 01:39 PM

Actually back in the time I enjoyed those quests, they were different.. Not the "killz baddies and get heart". *thumbsup*

Cubes 12-19-2005 05:35 AM

*cries* What has graal came to?? New and better well maybe in some way or another but you cant just pull the classicness out of classic you would have to change the name to ***-classic and yea just put the old classic up and fix major tile errors and anything that will make a player get stuck and make a new god damn server for yourselfs

Darlene159 12-19-2005 05:32 PM

Quote:

Originally Posted by Cubes
*cries* What has graal came to?? New and better well maybe in some way or another but you cant just pull the classicness out of classic you would have to change the name to ***-classic and yea just put the old classic up and fix major tile errors and anything that will make a player get stuck and make a new god damn server for yourselfs

The problem with that is, the server probably wont draw new players that way.
Yes, it would be great for people who have been playing Graal since the beginning, and started on Classic.

The thing is, if Classic admins want a playerworld that is up for the oldbie Graal players from years ago, which will eventually have no players, or next to no players on it (except for the occassional person who slides on to check it out, then leaves), then they can put up old classic.
Keep in mind, too, that the community which classic had back then is gone, and Classic will never be the same again regardless of what they do.

If they want to draw in new players, who know nothing about the way classic used to be, and have a chance to actually have a decent playercount, then they need to make improvements to draw those new players in (face it, classic is not the only pw out there anymore).

I know this seems like a complete contradiction to my first post (I guess it is), but I loved Classic when I first started playing, and I would love to have it back. After thinking about it though, I have realized that there is no way of getting it back, because it thrived alot on the community, which for the most part, is gone. Things were alot different back then (Graal was free, Classic was the only server, and so on...) *shrugs* It's time to move on....

This is just the way it is, in my opinion.

Minoc 12-19-2005 06:25 PM

Quote:

Originally Posted by Darlene159
The problem with that is, the server probably wont draw new players that way.
Yes, it would be great for people who have been playing Graal since the beginning, and started on Classic.

Wrong, many newer players may want to see what Graal was originally like.


Quote:

Originally Posted by Darlene159
The thing is, if Classic admins want a playerworld that is up for the oldbie Graal players from years ago, which will eventually have no players, or next to no players on it (except for the occassional person who slides on to check it out, then leaves), then they can put up old classic.
Keep in mind, too, that the community which classic had back then is gone, and Classic will never be the same again regardless of what they do.

What are these assumptions based on?
I believe an Old Graal server is more likely to get more players, both old and new ones.
I recently quit the server (which is the only one I played besides Graal2001) along with many older players, I bet that helped the playercount.


Quote:

Originally Posted by Darlene159
If they want to draw in new players, who know nothing about the way classic used to be, and have a chance to actually have a decent playercount, then they need to make improvements to draw those new players in (face it, classic is not the only pw out there anymore).

Improvements?
How could the removal of 95% of the levels possibly be an improvement?
The recent additions have nothing to do with the old server.
Tell me, what makes the server as it is today any different than the rest of the playerworlds?

Darlene159 12-19-2005 07:29 PM

Quote:

Originally Posted by Minoc
Wrong, many newer players may want to see what Graal was originally like.

I wouldn't say many, but yea, some might. Do you think the goal should be to get new players to just "check it out"? Or should the goal be to get new players to check it out, and want to stay?

Quote:

Originally Posted by Minoc
What are these assumptions based on?

Experience from managing NP (also an old server)
Quote:

Originally Posted by Minoc
I believe an Old Graal server is more likely to get more players, both old and new ones.
I recently quit the server (which is the only one I played besides Graal2001) along with many older players, I bet that helped the playercount.

Some of the oldbies might come back, and some new players might go check it out, but do you honestly think they will stay if they check out other, more updated servers?

Quote:

Originally Posted by Minoc
Improvements?
How could the removal of 95% of the levels possibly be an improvement?
The recent additions have nothing to do with the old server.
Tell me, what makes the server as it is today any different than the rest of the playerworlds?

From what I have read, the Manager is trying to keep some aspects of the old server, and building onto it. It also seems to me that he didn't have much of a choice as to whether or not to make changes, as it seems to be Stefan's choice?

Minoc 12-19-2005 08:25 PM

Quote:

Originally Posted by Darlene159
Experience from managing NP (also an old server)

Different server, different players.


Quote:

Originally Posted by Darlene159
Some of the oldbies might come back, and some new players might go check it out, but do you honestly think they will stay if they check out other, more updated servers?

I do, as no other server even resembles Old Graal.


Quote:

Originally Posted by Darlene159
From what I have read, the Manager is trying to keep some aspects of the old server, and building onto it.

But from what I have seen, that statement is wrong.


Quote:

It also seems to me that he didn't have much of a choice as to whether or not to make changes, as it seems to be Stefan's choice?
That's irrelevant.

syltburk 12-19-2005 08:35 PM

sorry darlene, but n-pulse are totally different from classic, both content-wisely and also the players. You have to be their to understand it.

Inspiration 12-19-2005 08:40 PM

Classic would attract players off it's community and novelty, and that's how it should be.

It should not have to become like a "new" server to attract the new players. Why even call it classic then? Switch it back to Graal: The Adventure if that's all it's going to be.

Minoc 12-19-2005 09:32 PM

Quote:

Originally Posted by syltburk
You have to be their to understand it.

A bit too late for that.

yojimbokintoray 12-20-2005 12:34 AM

new manager would fix all problems.. so add someone like Inspiration as manager and classic will be good agen

Darlene159 12-20-2005 01:51 AM

Quote:

Originally Posted by syltburk
sorry darlene, but n-pulse are totally different from classic, both content-wisely and also the players. You have to be their to understand it.

That is correct, however, that isn't really what I was talking about.
The oldbies of NP feel the same way about NP as the Classic oldbies feel about Classic...see what I mean?
Also, I was there. I played Classic for a long time when I first started playing about 6 years ago I think, somewhere around there, and I loved it.
Quote:

Originally Posted by yojimbokintoray
new manager would fix all problems.. so add someone like Inspiration as manager and classic will be good agen

Players will have a problem with any Manager chosen, it's the way Graal is.
Everyone is different, and have different opinions, and preferences.
No Manager will ever be able to satisfy everyone 100%

To Minoc: I really can't argue with you about the state of Classic right now, as I don't really play it often enough.
I only offered my opinion on the way Classic used to be, and what I thought about the debate on whether to change it, or keep it the same.
So I really don't want to debate the issue to death.

To be honest, I am really torn between what I want to see, and what I think would be the right thing to do, both being different.

I want old Classic, but I do not believe that is the right thing to do for the future of Classic.

Tyhm 12-20-2005 02:46 AM

Why are we even having this discussion? Do you people honestly believe the only thing wrong with Graal1999 was that I uploaded the wrong frelling version?
If you want an Archived Graal, go ahead and upload it, I won't stop you. You can even manage it how you like. However, be ye warned - it's unlikely you'll have the only one, and therein lies the problem. Everyone wants there to be One Old Classic, not a Old Classic and a New Classic.

Perhaps the answer lies in convincing Unixmad to host an Archived Classic as a sort of tea garden for people who want to reflect on the Graal that was, a quiet and lightly-populated server but nonetheless bearing the Mark of the City as it were, immune to eminent domain and revision by virtue of it already has a manager who will never show up to upload your supercool playerhouse. Then the New Classic can cater mercilessly to newbies without people railing that it isn't the same as it was when it was the only server and everyone could either play on it or go play Starcraft, because those were the only two games their computer could handle.

jake13jake 12-20-2005 03:40 AM

Quote:

Originally Posted by Minoc
I do, as no other server even resembles Old Graal.

I'm trying to save what is the best of the content (pieces of Kull's, majority of Sardon's Tower, Nimda, parts of Babord, and so on). Also Minoc, did you miss my warp ring update when you quit?
The new overworld map, I'm afraid isn't going to look anything like the old bigmap, but it will still have the same elements, just relocated and tiled differently. If that mountain in the north of the overworld had never been put there, it would probably be closer to the same. Still, everyone's that looked at my proposed overworld map likes it, so there's no fretting over it, just getting it done. The difference in the gnome caves might shock a lot of people, but that's the only thing I can really think of that would... besides maybe Kull's a little bit.

Also, I'm not going to add a new quest until we have some security issues resolved. Storm doesn't like my proposition of coping with them (logon save points that would also go in effect when the NPC Server shuts off). I'd want to save the player's current level,x,y and then also give them the warp ring selections of where to start when the player connects or the NPC server shuts down and comes back on. The biggest point Storm had in his argument was that it would disrupt players on an NPC Server reset.

Can someone besides me, please bug Storm to death about getting movement done. And also, Tyhm, you're free to come back and help with levels.


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